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- Moved text L"%" from source code files (ANSI encoding) to the language specific CPP files (UTF 8 encoding)
o For example, Chinese exe can't display "%" in ANSI files o STR16 sSpecialCharacters[] git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -8092,4 +8092,11 @@ STR16 gPowerPackDesc[] =
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L"."
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};
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// WANNE: Special characters like % or someting else should go here
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// We can't put them directly in the CPP code files, because they need special encoding (UTF8) for some languages (e.g: Chinese)
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STR16 sSpecialCharacters[] =
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{
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L"%", // Percentage character
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};
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#endif //ENGLISH
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