changed hardcoded numbers to enums in preparation for total merc number increase

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-30 21:31:04 +00:00
parent 82dec9404c
commit 2455c2c467
11 changed files with 35 additions and 34 deletions
+4 -4
View File
@@ -1073,10 +1073,10 @@ UINT32 ProcessFileIO()
//ATE: Any current mercs are transfered here...
//UpdateMercsInSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
AddSoldierInitListTeamToWorld( ENEMY_TEAM, 255 );
AddSoldierInitListTeamToWorld( CREATURE_TEAM, 255 );
AddSoldierInitListTeamToWorld( MILITIA_TEAM, 255 );
AddSoldierInitListTeamToWorld( CIV_TEAM, 255 );
AddSoldierInitListTeamToWorld( ENEMY_TEAM, TOTAL_SOLDIERS + 1 );
AddSoldierInitListTeamToWorld( CREATURE_TEAM, TOTAL_SOLDIERS + 1 );
AddSoldierInitListTeamToWorld( MILITIA_TEAM, TOTAL_SOLDIERS + 1 );
AddSoldierInitListTeamToWorld( CIV_TEAM, TOTAL_SOLDIERS + 1 );
iCurrentAction = ACTION_NULL;
gbCurrentFileIOStatus = IOSTATUS_NONE;
if( !gfCaves && !gfBasement )