diff --git a/TacticalAI/AIMain.cpp b/TacticalAI/AIMain.cpp index 3553ed181..4b9f5508c 100644 --- a/TacticalAI/AIMain.cpp +++ b/TacticalAI/AIMain.cpp @@ -1470,13 +1470,13 @@ void CancelAIAction(SOLDIERTYPE *pSoldier, UINT8 ubForce) ActionDone(pSoldier); // sevenfm: reset next action - if(!AreInMeanwhile()) + /*if(!AreInMeanwhile()) { pSoldier->aiData.bNextAction = AI_ACTION_NONE; pSoldier->aiData.usNextActionData = 0; pSoldier->aiData.bNextTargetLevel = 0; pSoldier->iNextActionSpecialData = 0; - } + }*/ }