mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Use SoldierID
This commit is contained in:
@@ -3299,17 +3299,17 @@ BOOLEAN AdjustToNextAnimationFrame( SOLDIERTYPE *pSoldier )
|
||||
// REFUELING A VEHICLE
|
||||
// THE GAS_CAN IS IN THE MERCS MAIN HAND AT THIS TIME
|
||||
{
|
||||
UINT16 ubPerson;
|
||||
SOLDIERTYPE *pVehicle;
|
||||
|
||||
// Get pointer to vehicle...
|
||||
ubPerson = WhoIsThere2( pSoldier->aiData.sPendingActionData2, pSoldier->pathing.bLevel );
|
||||
pVehicle = MercPtrs[ ubPerson ];
|
||||
SoldierID ubPerson = WhoIsThere2( pSoldier->aiData.sPendingActionData2, pSoldier->pathing.bLevel );
|
||||
if ( ubPerson != NOBODY )
|
||||
{
|
||||
SOLDIERTYPE *pVehicle = ubPerson;
|
||||
|
||||
// this is a ubID for soldiertype....
|
||||
AddFuelToVehicle( pSoldier, pVehicle );
|
||||
// this is a ubID for soldiertype....
|
||||
AddFuelToVehicle( pSoldier, pVehicle );
|
||||
|
||||
fInterfacePanelDirty = DIRTYLEVEL2;
|
||||
fInterfacePanelDirty = DIRTYLEVEL2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user