If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-02-12 20:57:27 +00:00
parent 39b45c89d8
commit 24dae202f8
7 changed files with 72 additions and 54 deletions
+16 -6
View File
@@ -746,15 +746,20 @@ UINT32 DrawMap( void )
{
if( fShowAircraftFlag )
{
if( !StrategicMap[ cnt + cnt2 * WORLD_MAP_X ].fEnemyAirControlled )
if ( StrategicMap[cnt + cnt2 * WORLD_MAP_X].usAirType == AIRSPACE_PLAYER_ACTIVE )
{
// sector not visited, not air controlled
// sector not visited but air controlled
ShadeMapElem( cnt, cnt2, MAP_SHADE_DK_GREEN );
}
else if ( StrategicMap[cnt + cnt2 * WORLD_MAP_X].usAirType == AIRSPACE_ENEMY_ACTIVE )
{
// sector not visited and not air controlled
ShadeMapElem( cnt, cnt2, MAP_SHADE_DK_RED );
}
else
{
// sector not visited, controlled and air not
ShadeMapElem( cnt, cnt2, MAP_SHADE_DK_RED );
// sector not visited, currently nobody controls the airspace
ShadeMapElem( cnt, cnt2, MAP_SHADE_DK_BLUE );
}
}
else if ( fShowStrategicDiseaseFlag )
@@ -780,16 +785,21 @@ UINT32 DrawMap( void )
{
if( fShowAircraftFlag )
{
if( !StrategicMap[ cnt + cnt2 * WORLD_MAP_X ].fEnemyAirControlled )
if ( StrategicMap[cnt + cnt2 * WORLD_MAP_X].usAirType == AIRSPACE_PLAYER_ACTIVE )
{
// sector visited and air controlled
ShadeMapElem( cnt, cnt2, MAP_SHADE_LT_GREEN);
}
else
else if ( StrategicMap[cnt + cnt2 * WORLD_MAP_X].usAirType == AIRSPACE_ENEMY_ACTIVE )
{
// sector visited but not air controlled
ShadeMapElem( cnt, cnt2, MAP_SHADE_LT_RED );
}
else
{
// sector visited, currently nobody controls the airspace
ShadeMapElem( cnt, cnt2, MAP_SHADE_LT_BLUE );
}
}
else if ( fShowStrategicDiseaseFlag )
{