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If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -335,7 +335,7 @@ INT32 FindStratPath(INT16 sStart, INT16 sDestination, INT16 sMvtGroupNumber, BOO
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{
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// is a heli, its pathing is determined not by time (it's always the same) but by total cost
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// Skyrider will avoid uncontrolled airspace as much as possible...
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if ( StrategicMap[ curLoc ].fEnemyAirControlled == TRUE )
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if ( StrategicMap[curLoc].usAirType == AIRSPACE_ENEMY_ACTIVE )
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{
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nextCost = COST_AIRSPACE_UNSAFE;
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}
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