If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-02-12 20:57:27 +00:00
parent 39b45c89d8
commit 24dae202f8
7 changed files with 72 additions and 54 deletions
+1 -1
View File
@@ -335,7 +335,7 @@ INT32 FindStratPath(INT16 sStart, INT16 sDestination, INT16 sMvtGroupNumber, BOO
{
// is a heli, its pathing is determined not by time (it's always the same) but by total cost
// Skyrider will avoid uncontrolled airspace as much as possible...
if ( StrategicMap[ curLoc ].fEnemyAirControlled == TRUE )
if ( StrategicMap[curLoc].usAirType == AIRSPACE_ENEMY_ACTIVE )
{
nextCost = COST_AIRSPACE_UNSAFE;
}