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If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6576,7 +6576,7 @@ UINT32 HandleMapUI( )
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if( SectorInfo[ ( SECTOR( sMapX, sMapY ) ) ].ubTraversability[ THROUGH_STRATEGIC_MOVE ] != GROUNDBARRIER )
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{
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// if it's not enemy air controlled
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if ( StrategicMap[ CALCULATE_STRATEGIC_INDEX( sMapX, sMapY ) ].fEnemyAirControlled == FALSE )
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if ( StrategicMap[CALCULATE_STRATEGIC_INDEX( sMapX, sMapY )].usAirType != AIRSPACE_ENEMY_ACTIVE )
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{
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CHAR16 sMsgString[ 128 ], sMsgSubString[ 64 ];
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