diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index 4f61cf2b1..360a6e174 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -4780,6 +4780,8 @@ void BoobyTrapMessageBoxCallBack( UINT8 ubExitValue ) { gpItemPointer = new OBJECTTYPE; gTempObject.MoveThisObjectTo(*gpItemPointer,-1,gpBoobyTrapSoldier,NUM_INV_SLOTS,MAX_OBJECTS_PER_SLOT); + //CHRISL: Also make sure we list the ItemPointerSoldier as our BoobyTrapSoldier + gpItemPointerSoldier = gpBoobyTrapSoldier; } // OJW - 20091029 - disarm explosives if (is_networked && is_client)