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https://github.com/1dot13/source.git
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Background additions:
- <no_male> and <no_female> prohibit specific backgrounds to show up on IMP generation - <cth_vs_creatures> modifies gun CTH when aiming at creatures - added wisdom stat modifier - Fix: maximum cth can never exceed 100 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -7614,6 +7614,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7636,6 +7638,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7682,6 +7685,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //CHINESE
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@@ -7613,6 +7613,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7635,6 +7637,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7681,6 +7684,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //DUTCH
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@@ -7598,6 +7598,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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STR16 szBackgroundText_Value[]=
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@@ -7619,6 +7621,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7665,6 +7668,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //ENGLISH
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@@ -7597,6 +7597,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7619,6 +7621,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7665,6 +7668,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //FRENCH
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@@ -7422,6 +7422,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7444,6 +7446,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7490,6 +7493,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //GERMAN
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@@ -7600,8 +7600,11 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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STR16 szBackgroundText_Value[]=
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{
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L" %s%d%% APs in polar sectors\n",
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@@ -7621,6 +7624,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7667,6 +7671,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //ITALIAN
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@@ -7619,6 +7619,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7641,6 +7643,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7687,6 +7690,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //POLISH
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@@ -7599,6 +7599,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7621,6 +7623,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7667,6 +7670,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //RUSSIAN
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@@ -7617,6 +7617,8 @@ STR16 szBackgroundText_Flags[]=
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L" +1 traplevel to planted bombs\n",
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L" spreads corruption to nearby mercs\n",
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L" female only", // won't show up, text exists for compatibility reasons
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L" male only", // won't show up, text exists for compatibility reasons
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};
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// TODO.Translate
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@@ -7639,6 +7641,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% mechanical stat\n",
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L" %s%d%% explosives stat\n",
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L" %s%d%% medical stat\n",
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L" %s%d%% wisdom stat\n",
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L" %s%d%% APs on rooftops\n",
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L" %s%d%% APs needed to swim\n",
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@@ -7685,6 +7688,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% effectiveness to recruit approach\n",
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L" %s%d%% chance of success with door breaching charges\n",
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L" %s%d%% cth with firearms against creatures\n",
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};
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#endif //TAIWANESE
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