diff --git a/Strategic/Map Screen Interface Bottom.cpp b/Strategic/Map Screen Interface Bottom.cpp index f2c1845f..0c5530ab 100644 --- a/Strategic/Map Screen Interface Bottom.cpp +++ b/Strategic/Map Screen Interface Bottom.cpp @@ -340,7 +340,7 @@ void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenFullRender ) // HEADROCK HAM 3.6: OK, let's always render this panel, as long as the team inventory screen isn't open. // sevenfm: improved r8524 fix to work with 1280x720 resolution //if (fMapScreenBottomDirty || ((!fShowInventoryFlag || iResolution > _1024x600) && fForceMapscreenFullRender)) - if ((!fShowInventoryFlag || iResolution > _1280x720) && (fMapScreenBottomDirty || fForceMapscreenFullRender)) + if ( (!fShowInventoryFlag || iResolution > _1024x600) && (fMapScreenBottomDirty || fForceMapscreenFullRender)) { // get and blt panel GetVideoObject(&hHandle, guiMAPBOTTOMPANEL );