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Brief: //dnl ch84
- Solve issues related to my recent editor fixes. Details: - Fix missing condition when using keyboard for load any map from listed profiles in CTRL+L list box. - Fix CTD during gWorldItems resize after adding certain amount of items. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+23
-1
@@ -903,6 +903,8 @@ void HandleMainKeyEvents( InputAtom *pEvent )
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iCurrFileShown = iTotalFiles - 1;
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else if( iTopFileShown < iCurrFileShown-7 )
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iTopFileShown++;
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else if( iTopFileShown > iCurrFileShown )//dnl ch84 290114
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iTopFileShown = iCurrFileShown;
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break;
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case HOME:
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case CTRL_HOME:
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@@ -940,10 +942,30 @@ void HandleMainKeyEvents( InputAtom *pEvent )
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curr = curr->pNext;
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x++;
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}
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if( curr )
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if( curr )
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{
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SetInputFieldStringWith8BitString( 0, curr->FileInfo.zFileName );
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swprintf( gzFilename, L"%S", curr->FileInfo.zFileName );
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//dnl ch84 290114
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if(ValidFilename())
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SetInputFieldStringWith16BitString(0, gzFilename);
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else
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{
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SetInputFieldStringWith16BitString(0, L"");
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wcscpy(gzFilename, L"");
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}
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#ifdef USE_VFS
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gzProfileName[0] = 0;
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while(curr = curr->pPrev)
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{
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if(curr->FileInfo.zFileName[0] == '<')
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{
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strcpy(gzProfileName, &curr->FileInfo.zFileName[2]);
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gzProfileName[strlen(gzProfileName)-2] = 0;
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break;
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}
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}
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#endif
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}
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}
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}
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