From 25cfbd0c9e75ded6efffc6135d5087027780b9af Mon Sep 17 00:00:00 2001 From: Flugente Date: Thu, 29 Aug 2013 20:39:14 +0000 Subject: [PATCH] Fix: wrong game language git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6337 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Language Defines.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Language Defines.h b/Language Defines.h index 30a0b5d9d..d4b2e8e71 100644 --- a/Language Defines.h +++ b/Language Defines.h @@ -84,14 +84,14 @@ #if !defined(ENGLISH) && !defined(GERMAN) && !defined(RUSSIAN) && !defined(DUTCH) && !defined(POLISH) && !defined(FRENCH) && !defined(ITALIAN) && !defined(TAIWANESE) && !defined(CHINESE) /* please set one manually here (by uncommenting) if not willingly to set Workspace wide */ -//#define ENGLISH +#define ENGLISH //#define GERMAN //#define RUSSIAN //#define DUTCH //#define FRENCH //#define ITALIAN //#define TAIWANESE -#define POLISH +//#define POLISH // WANNE: For CHINESE language we also have to define WINFONTS! So when building Chinese version, enable both defines. //#define CHINESE