Fix: under certain circumstances, militia gear was not dropped correctly (a result of fixing the 'drop gear twice' bug)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-14 13:32:10 +00:00
parent e8d9acba8c
commit 25de719d79
4 changed files with 14 additions and 4 deletions
+7
View File
@@ -15721,6 +15721,13 @@ BOOLEAN SOLDIERTYPE::UpdateMultiTurnAction()
void SOLDIERTYPE::DropSectorEquipment()
{
// not if we already dropped the gear
if ( this->bSoldierFlagMask & SOLDIER_EQUIPMENT_DROPPED )
return;
// set marker: we are about to drop our gear
this->bSoldierFlagMask |= SOLDIER_EQUIPMENT_DROPPED;
OBJECTTYPE* pObj = NULL;
UINT8 size = this->inv.size();