Fix: under certain circumstances, militia gear was not dropped correctly (a result of fixing the 'drop gear twice' bug)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-14 13:32:10 +00:00
parent e8d9acba8c
commit 25de719d79
4 changed files with 14 additions and 4 deletions
+3
View File
@@ -2967,6 +2967,9 @@ SOLDIERTYPE* ReserveTacticalMilitiaSoldierForAutoresolve( UINT8 ubSoldierClass )
if( !pSoldier )
return NULL;
// the militia in autoresolve will drop their gear after combat. For this reason, there is no need for MercPtrs[i] to also drop it
MercPtrs[i]->bSoldierFlagMask |= SOLDIER_EQUIPMENT_DROPPED;
//Assign a bogus ID, then return it
pSoldier->ubID = 255;
return pSoldier;