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Fix: under certain circumstances, militia gear was not dropped correctly (a result of fixing the 'drop gear twice' bug)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2967,6 +2967,9 @@ SOLDIERTYPE* ReserveTacticalMilitiaSoldierForAutoresolve( UINT8 ubSoldierClass )
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if( !pSoldier )
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return NULL;
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// the militia in autoresolve will drop their gear after combat. For this reason, there is no need for MercPtrs[i] to also drop it
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MercPtrs[i]->bSoldierFlagMask |= SOLDIER_EQUIPMENT_DROPPED;
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//Assign a bogus ID, then return it
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pSoldier->ubID = 255;
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return pSoldier;
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