Updated build number

--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-10-13 21:05:28 +00:00
parent fa21f87a59
commit 26201b3816
16 changed files with 117 additions and 26 deletions
+6
View File
@@ -19,6 +19,8 @@
#define RIGHT_BUTTON_REPEAT 0x0200
#define MOUSE_POS 0x0400
#define MOUSE_WHEEL 0x0800
#define MIDDLE_BUTTON_UP 0x1000//dnl
#define MIDDLE_BUTTON_DOWN 0x2000//dnl
#define SHIFT_DOWN 0x01
#define CTRL_DOWN 0x02
@@ -109,8 +111,10 @@ extern BOOLEAN gfKeyState[256]; // TRUE = Pressed, FALSE = Not Pressed
extern INT16 gusMouseXPos; // X position of the mouse on screen
extern INT16 gusMouseYPos; // y position of the mouse on screen
extern INT16 gsMouseWheelDeltaValue;//dnl
extern BOOLEAN gfLeftButtonState; // TRUE = Pressed, FALSE = Not Pressed
extern BOOLEAN gfRightButtonState; // TRUE = Pressed, FALSE = Not Pressed
extern BOOLEAN gfMiddleButtonState;//dnl TRUE = Pressed, FALSE = Not Pressed
extern BOOLEAN gfSGPInputReceived;
@@ -118,6 +122,8 @@ extern BOOLEAN gfSGPInputReceived;
#define _KeyDown(a) gfKeyState[(a)]
#define _LeftButtonDown gfLeftButtonState
#define _RightButtonDown gfRightButtonState
#define _MiddleButtonDown gfMiddleButtonState//dnl
#define _WheelValue gsMouseWheelDeltaValue//dnl
#define _MouseXPos gusMouseXPos
#define _MouseYPos gusMouseYPos