diff --git a/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml b/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml index 79ee7b8c8..3c9f8a15e 100644 --- a/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml +++ b/gamedir/Data-1.13/TableData/Map/SectorLoadscreens.xml @@ -201,7 +201,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 18 B2 - 0 + 1 STI Loadscreens\LS_DayChitzena Loadscreens\LS_NightChitzena @@ -543,7 +543,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 52 D4 - 0 + 1 STI Loadscreens\LS_DayMine Loadscreens\LS_NightMine @@ -1177,7 +1177,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 115 H3 - 0 + 1 STI Loadscreens\LS_DayMine Loadscreens\LS_NightMine @@ -1227,7 +1227,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 120 H8 - 0 + 1 STI Loadscreens\LS_DayMine Loadscreens\LS_NightMine @@ -1277,7 +1277,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 125 H13 - 0 + 1 STI Loadscreens\LS_DayMilitary Loadscreens\LS_NightMilitary @@ -1287,7 +1287,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 126 H14 - 0 + 1 STI Loadscreens\LS_DayMilitary Loadscreens\LS_NightMilitary @@ -1438,7 +1438,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 141 I13 - 0 + 1 STI Loadscreens\LS_DayMilitary Loadscreens\LS_NightMilitary @@ -2183,7 +2183,7 @@ INFO: Hight resolution loadscreens must be postfixed in the filesystem with _800 215 N7 - 0 + 1 STI Loadscreens\LS_DayMilitary Loadscreens\LS_NightMilitary