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Changes to covert operations feature (by sevenfm): If the new skill setting COVERT_STRIPIFUNCOVERED is FALSE,
- we can only disguise successfully if we haven't been seen recently (last 3 turns) - disabled automatic clothes stripping when uncovered - redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -10591,7 +10591,8 @@ void PrisonerSurrenderMessageBoxCallBack( UINT8 ubExitValue )
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{
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MercPtrs[ gusSelectedSoldier ]->LooseDisguise();
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MercPtrs[ gusSelectedSoldier ]->Strip();
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if ( gSkillTraitValues.fCOStripIfUncovered )
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MercPtrs[ gusSelectedSoldier ]->Strip();
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, szCovertTextStr[STR_COVERT_SURRENDER_FAILED] );
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, szCovertTextStr[STR_COVERT_UNCOVER_SINGLE], MercPtrs[ gusSelectedSoldier ]->GetName() );
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