AddSoldierToSector & OBJECTTYPE::soldierID changed to SoldierID

This commit is contained in:
Asdow
2024-11-16 20:55:08 +02:00
parent 42d5ecb923
commit 2918801f75
12 changed files with 35 additions and 36 deletions
+3 -3
View File
@@ -256,7 +256,7 @@ void WORLDITEM::initialize()
this->bRenderZHeightAboveLevel = 0;
this->bVisible = 0;
this->ubNonExistChance = 0;
this->soldierID = -1;
this->soldierID = NOBODY;
this->object.initialize();
}
@@ -270,7 +270,7 @@ WORLDITEM& WORLDITEM::operator=(OLD_WORLDITEM_101& src)
this->bRenderZHeightAboveLevel = src.bRenderZHeightAboveLevel;
this->bVisible = src.bVisible;
this->ubNonExistChance = src.ubNonExistChance;
this->soldierID = -1;
this->soldierID = NOBODY;
//convert the OBJECTTYPE
this->object = src.oldObject;
@@ -288,7 +288,7 @@ WORLDITEM& WORLDITEM::operator=(_OLD_WORLDITEM& src)//dnl ch42 280909
bRenderZHeightAboveLevel = src.bRenderZHeightAboveLevel;
bVisible = src.bVisible;
ubNonExistChance = src.ubNonExistChance;
soldierID = -1;
soldierID = NOBODY;
object = src.object;
}
return(*this);