diff --git a/GameVersion.cpp b/GameVersion.cpp index a4760e59..d74fbc14 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.217" }; + INT16 zVersionLabel[256] = { L"Release v1.13.220" }; #endif diff --git a/JA2.vcproj b/JA2.vcproj index 7f6dbe17..66734100 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ sGridNo, sTargetGridNo ); // Lesh: changed 2-nd parameter in DistanceVisible function call - usSightLimit = DistanceVisible( pOpponent, (SoldierHasLimitedVision(pSoldier) ? pSoldier->bDesiredDirection : DIRECTION_IRRELEVANT), DIRECTION_IRRELEVANT, sTargetGridNo, pSoldier->bLevel, pSoldier ); + usSightLimit = DistanceVisible( pOpponent, (SoldierHasLimitedVision(pOpponent) ? pOpponent->bDesiredDirection : DIRECTION_IRRELEVANT), DIRECTION_IRRELEVANT, sTargetGridNo, pSoldier->bLevel, pSoldier ); if( usRange > ( usSightLimit * CELL_X_SIZE ) )