diff --git a/Tactical/Item Types.h b/Tactical/Item Types.h index 08cb7f67..cc5a61ee 100644 --- a/Tactical/Item Types.h +++ b/Tactical/Item Types.h @@ -586,7 +586,7 @@ typedef enum BIG_TEAR_GAS, SMALL_CREATURE_GAS, LARGE_CREATURE_GAS, - VERY_SMALL_CREATURE_GAS=995, // Renumbered because the original 160 was lost + VERY_SMALL_CREATURE_GAS=270, // Renumbered because the original 160 was lost // armor FLAK_JACKET=161, //= FIRST_ARMOUR, ( We're out of space! ) diff --git a/Tactical/PATHAI.cpp b/Tactical/PATHAI.cpp index b258a076..e52a8181 100644 --- a/Tactical/PATHAI.cpp +++ b/Tactical/PATHAI.cpp @@ -871,7 +871,7 @@ void AStarPathfinder::ExecuteAStarLogic() if (fContinuousTurnNeeded) { GridNode parent = GetAStarParent(ParentNode); if (parent != GridNode(-1,-1)) { - lastDir = pSoldier->bDirection; + lastDir = pSoldier->ubDirection; } else if ( GetLoopState(parent) == false ) { lastDir = GetDirection(parent);