diff --git a/TacticalAI/AIInternals.h b/TacticalAI/AIInternals.h index 8069c265..46351acb 100644 --- a/TacticalAI/AIInternals.h +++ b/TacticalAI/AIInternals.h @@ -88,7 +88,7 @@ enum #define PERCENT_TO_IGNORE_THREAT 50 // any less, use threat value #define ACTION_TIMEOUT_CYCLES 50 // # failed cycles through AI -#define MAX_THREAT_RANGE 4000 // 30 tiles worth +#define MAX_THREAT_RANGE 400 // 30 tiles worth #define MIN_PERCENT_BETTER 5 // 5% improvement in cover is good