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- new Item_Settings.ini modifiers for weapon class specific range
- renamed weapon overheating modifiers to get a common naming scheme - added weapon overheating modifiers for launchers - renamed TURNING_FROM_PRONE_FOR_PUNCH_OR_STUB to TURNING_FROM_PRONE_FOR_PUNCH_OR_STAB for search reasons git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1743,10 +1743,17 @@ typedef struct
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typedef struct
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{
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// weapon overheating modifiers for the different gun classes
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FLOAT fOverheatJamThresholdModifier[9];
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FLOAT fOverheatDamageThresholdModifier[9];
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FLOAT fOverheatTemperatureModifier[9];
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FLOAT fOverheatCooldownModifier[9];
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FLOAT fOverheatJamThresholdModifierGun[9];
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FLOAT fOverheatDamageThresholdModifierGun[9];
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FLOAT fOverheatTemperatureModifierGun[9];
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FLOAT fOverheatCooldownModifierGun[9];
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FLOAT fOverheatJamThresholdModifierLauncher;
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FLOAT fOverheatDamageThresholdModifierLauncher;
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FLOAT fOverheatTemperatureModifierLauncher;
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FLOAT fOverheatCooldownModifierLauncher;
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// range modifiers for different weapon types
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FLOAT fRangeModifierGun[9];
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FLOAT fRangeModifierLauncher;
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}ITEM_SETTINGS;
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