- new Item_Settings.ini modifiers for weapon class specific range

- renamed weapon overheating modifiers to get a common naming scheme
- added weapon overheating modifiers for launchers
- renamed TURNING_FROM_PRONE_FOR_PUNCH_OR_STUB to TURNING_FROM_PRONE_FOR_PUNCH_OR_STAB for search reasons


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2013-10-04 18:55:50 +00:00
parent d83f23ce2b
commit 2b19bd1959
7 changed files with 104 additions and 55 deletions
+11 -4
View File
@@ -1743,10 +1743,17 @@ typedef struct
typedef struct
{
// weapon overheating modifiers for the different gun classes
FLOAT fOverheatJamThresholdModifier[9];
FLOAT fOverheatDamageThresholdModifier[9];
FLOAT fOverheatTemperatureModifier[9];
FLOAT fOverheatCooldownModifier[9];
FLOAT fOverheatJamThresholdModifierGun[9];
FLOAT fOverheatDamageThresholdModifierGun[9];
FLOAT fOverheatTemperatureModifierGun[9];
FLOAT fOverheatCooldownModifierGun[9];
FLOAT fOverheatJamThresholdModifierLauncher;
FLOAT fOverheatDamageThresholdModifierLauncher;
FLOAT fOverheatTemperatureModifierLauncher;
FLOAT fOverheatCooldownModifierLauncher;
// range modifiers for different weapon types
FLOAT fRangeModifierGun[9];
FLOAT fRangeModifierLauncher;
}ITEM_SETTINGS;