diff --git a/Tactical/Rotting Corpses.cpp b/Tactical/Rotting Corpses.cpp index 0ab50d4a1..4dd0abc27 100644 --- a/Tactical/Rotting Corpses.cpp +++ b/Tactical/Rotting Corpses.cpp @@ -2449,7 +2449,7 @@ void ReduceAttachmentsOnGunForNonPlayerChars(SOLDIERTYPE *pSoldier, OBJECTTYPE * int i; for(i = 0; i < MAX_DEFAULT_ATTACHMENTS && Item[pObj->usItem].defaultattachments[i] != iter->usItem; i++){} - if(Item[pObj->usItem].defaultattachments[i] != iter->usItem) + if(Item[pObj->usItem].defaultattachments[i] == iter->usItem) continue; //Erase this attachment or not?