- Fixed problems with merc faces when doing certain actions. This bug was introduced in revision: 4396

o Fixes endless loop when clicking on items with explosives and merc starts to talk
o Fixes hidden merc faces
o Fixes wrong merc faces (merc face instead of skull) when merc is dead

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4456 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-29 16:08:27 +00:00
parent 993f3a204c
commit 2b7f79db94
5 changed files with 69 additions and 11 deletions
+1 -1
View File
@@ -252,7 +252,7 @@ void InternalShutupaYoFace( INT32 iFaceIndex, BOOLEAN fForce );
// If you still want the face in moemory but want to stop if from being displayed, or handled call
void SetAutoFaceInActive( INT32 iFaceIndex );
void SetCamoFace(SOLDIERTYPE * pSoldier);
BOOLEAN SetCamoFace(SOLDIERTYPE * pSoldier);
// To set all currently allocated faces to either active or incactive, call these
void SetAllAutoFacesInactive( );