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- Fix: when jumping over fences or sandbags, a merc was occasionally moved inside the structure.
- Fix: sandbags could only be jumped if their height was < 2. A structure with a .jsd-size of 1 barely offers protection, thus limiting the usefulness of sandbags. From now on, sandbags with a height of 2 can also be jumped. Note: This requires a changed sandbag.jsd in GameDir. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7931 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1066,7 +1066,7 @@ void CompileTileMovementCosts( INT32 usGridNo )
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break;
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}
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}
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else if ( pStructure->pDBStructureRef->pDBStructure->ubArmour == MATERIAL_SANDBAG && StructureHeight( pStructure ) < 2 )
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else if ( pStructure->pDBStructureRef->pDBStructure->ubArmour == MATERIAL_SANDBAG && StructureHeight( pStructure ) <= 2 )
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{
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for (ubDirLoop=0; ubDirLoop < NUM_WORLD_DIRECTIONS; ubDirLoop++)
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{
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