fixed pressing ENTER and ESC during IMP enter key input when there is a messagebox notifying user he inputted wrong key which resulted in re-appearance of the messagebox or leaving laptop mode

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-06-06 15:44:01 +00:00
parent 3ada868111
commit 2cc6d778ad
+11 -9
View File
@@ -268,20 +268,22 @@ void GetPlayerKeyBoardInputForIMPHomePage( void )
{ {
if( !HandleTextInput( &InputEvent ) && (InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT || InputEvent.usEvent == KEY_UP ) ) if( !HandleTextInput( &InputEvent ) && (InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT || InputEvent.usEvent == KEY_UP ) )
{ {
switch( InputEvent.usParam ) switch( InputEvent.usParam )
{ {
case (( ENTER ) ): case ENTER:
if(( InputEvent.usEvent == KEY_UP ) ) if(InputEvent.usEvent == KEY_DOWN)
{ {
// return hit, check to see if current player activation string is a valid one // return hit, check to see if current player activation string is a valid one
ProcessPlayerInputActivationString( ); ProcessPlayerInputActivationString();
fNewCharInActivationString = TRUE;
fNewCharInActivationString = TRUE;
} }
break; break;
case (( ESC )): case ESC:
HandleLapTopESCKey(); // WANNE: Fix for proper closing of the IMP laptop page if(InputEvent.usEvent == KEY_DOWN)
LeaveLapTopScreen( ); {
HandleLapTopESCKey(); // WANNE: Fix for proper closing of the IMP laptop page
LeaveLapTopScreen();
}
break; break;
default: default:
if(InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT ) if(InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT )