diff --git a/gamedir/Data-1.13/TableData/Items/Explosives.xml b/gamedir/Data-1.13/TableData/Items/Explosives.xml
index 7ef623422..c799427ad 100644
--- a/gamedir/Data-1.13/TableData/Items/Explosives.xml
+++ b/gamedir/Data-1.13/TableData/Items/Explosives.xml
@@ -73,12 +73,12 @@
0
1
0
- 0
+ 40
0
- 0
- 0
- 0
- 0
+ 5
+ 50
+ 359
+ 5
4
@@ -93,12 +93,12 @@
0
1
0
- 0
+ 20
0
- 0
- 0
- 0
- 0
+ 10
+ 80
+ 359
+ 5
5
@@ -193,12 +193,12 @@
0
1
0
- 0
+ 150
0
- 0
- 0
- 0
- 0
+ 12
+ 100
+ 359
+ 5
10
@@ -207,18 +207,18 @@
30
2
30
- 2
+ 0
1
0
0
1
0
- 0
+ 20
0
- 0
- 0
- 0
- 0
+ 6
+ 40
+ 359
+ 5
11
@@ -333,12 +333,12 @@
0
1
0
- 0
+ 150
0
- 0
- 0
- 0
- 0
+ 7
+ 80
+ 359
+ 5
17
@@ -433,12 +433,12 @@
0
1
0
- 0
+ 100
0
- 0
- 0
- 0
- 0
+ 14
+ 80
+ 359
+ 5
22
@@ -673,12 +673,12 @@
0
6
0
- 0
+ 100
0
- 0
- 0
- 0
- 0
+ 5
+ 70
+ 359
+ 5
34
@@ -793,12 +793,12 @@
0
6
0
- 0
+ 125
0
- 0
- 0
- 0
- 0
+ 6
+ 70
+ 359
+ 5
40
@@ -913,12 +913,12 @@
0
6
0
- 0
+ 150
0
- 0
- 0
- 0
- 0
+ 7
+ 80
+ 359
+ 5
46
@@ -1043,7 +1043,7 @@
52
0
- 27
+ 32
7
4
27
@@ -1154,11 +1154,11 @@
1
0
200
- 13
- 6
- 200
- 0
- 0
+ 0
+ 10
+ 100
+ 359
+ 5
58
@@ -1233,19 +1233,19 @@
0
1
0
- 0
+ 100
0
- 0
- 0
- 0
- 0
+ 8
+ 80
+ 359
+ 5
62
0
30
5
- 8
+ 4
25
1
2
@@ -1255,10 +1255,10 @@
0
200
0
- 6
+ 8
80
- 0
- 0
+ 359
+ 5
63
@@ -1293,12 +1293,12 @@
0
3
0
- 0
+ 150
0
- 0
- 0
- 0
- 0
+ 7
+ 80
+ 359
+ 5
65
@@ -1813,12 +1813,12 @@
0
1
0
- 0
+ 40
0
- 0
- 0
- 0
- 0
+ 5
+ 50
+ 359
+ 5
91
@@ -1833,12 +1833,12 @@
0
1
0
- 0
+ 20
0
- 0
- 0
- 0
- 0
+ 10
+ 80
+ 359
+ 5
92
diff --git a/gamedir/Data-1.13/TableData/Items/Items.xml b/gamedir/Data-1.13/TableData/Items/Items.xml
index 070bbd05a..3c726c0aa 100644
--- a/gamedir/Data-1.13/TableData/Items/Items.xml
+++ b/gamedir/Data-1.13/TableData/Items/Items.xml
@@ -4166,6 +4166,7 @@
1
4
1
+ 1
100.0
@@ -4197,6 +4198,7 @@
1
4
1
+ 1
100.0
@@ -4337,6 +4339,7 @@
1
2
1
+ 1
100.0
@@ -4346,9 +4349,9 @@
141
Mine
Land Mine
- This anti-personnel mine is a fragmentation weapon that becomes activated when stepped on. It includes an anti-disturbance device to inhibit clearance, and a sensor that neutralizes the mine after a specified time.
+ This anti-personnel mine is a blast mine that becomes activated when stepped on. It includes an anti-disturbance device to inhibit clearance, and a sensor that neutralizes the mine after a specified time.
Land Mine
- Designed to stop enemies dead in their tracks, or at least slow them up a while. This anti-personnel mine is a fragmentation weapon that blows up when stepped on. It includes a built-in anti-disturbance device to inhibit clearance, and a sensor that neutralizes the minefield after a while.
+ Designed to stop enemies dead in their tracks, or at least slow them up a while. This anti-personnel mine is a blast mine that blows up when stepped on. It includes a built-in anti-disturbance device to inhibit clearance, and a sensor that neutralizes the minefield after a while.
512
1
10
@@ -4368,6 +4371,7 @@
4
1
1
+ 1
100.0
@@ -4541,6 +4545,7 @@
3
1
1
+ 1
100.0
@@ -4696,6 +4701,7 @@
1
1
1
+ 1
100.0
@@ -29624,6 +29630,7 @@
1
1
1
+ 1
100.0
@@ -29804,6 +29811,7 @@
1
1
1
+ 1
100.0
@@ -29985,6 +29993,7 @@
2
1
1
+ 1
100.0
@@ -30356,6 +30365,7 @@
1
2
1
+ 1
100.0
@@ -30480,6 +30490,7 @@
3
1
1
+ 1
100.0
@@ -30515,6 +30526,7 @@
3
1
1
+ 1
100.0
@@ -30578,6 +30590,7 @@
1
1
1
+ 1
100.0
@@ -46273,6 +46286,7 @@
1
1
1
+ 1
1
100.0
@@ -46303,6 +46317,7 @@
1
1
1
+ 1
1
100.0