From 2d3fc62bb65fd9db51605aa62ced83df2a247eca Mon Sep 17 00:00:00 2001 From: silversurfer Date: Fri, 3 Oct 2014 10:51:35 +0000 Subject: [PATCH] Changed fragmentation explosives to emit fragments like they should. All values are experimental. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2161 4f8fa57e-7814-0410-bad4-adc449f26b7c --- .../Data-1.13/TableData/Items/Explosives.xml | 152 +++++++++--------- gamedir/Data-1.13/TableData/Items/Items.xml | 19 ++- 2 files changed, 93 insertions(+), 78 deletions(-) diff --git a/gamedir/Data-1.13/TableData/Items/Explosives.xml b/gamedir/Data-1.13/TableData/Items/Explosives.xml index 7ef623422..c799427ad 100644 --- a/gamedir/Data-1.13/TableData/Items/Explosives.xml +++ b/gamedir/Data-1.13/TableData/Items/Explosives.xml @@ -73,12 +73,12 @@ 0 1 0 - 0 + 40 0 - 0 - 0 - 0 - 0 + 5 + 50 + 359 + 5 4 @@ -93,12 +93,12 @@ 0 1 0 - 0 + 20 0 - 0 - 0 - 0 - 0 + 10 + 80 + 359 + 5 5 @@ -193,12 +193,12 @@ 0 1 0 - 0 + 150 0 - 0 - 0 - 0 - 0 + 12 + 100 + 359 + 5 10 @@ -207,18 +207,18 @@ 30 2 30 - 2 + 0 1 0 0 1 0 - 0 + 20 0 - 0 - 0 - 0 - 0 + 6 + 40 + 359 + 5 11 @@ -333,12 +333,12 @@ 0 1 0 - 0 + 150 0 - 0 - 0 - 0 - 0 + 7 + 80 + 359 + 5 17 @@ -433,12 +433,12 @@ 0 1 0 - 0 + 100 0 - 0 - 0 - 0 - 0 + 14 + 80 + 359 + 5 22 @@ -673,12 +673,12 @@ 0 6 0 - 0 + 100 0 - 0 - 0 - 0 - 0 + 5 + 70 + 359 + 5 34 @@ -793,12 +793,12 @@ 0 6 0 - 0 + 125 0 - 0 - 0 - 0 - 0 + 6 + 70 + 359 + 5 40 @@ -913,12 +913,12 @@ 0 6 0 - 0 + 150 0 - 0 - 0 - 0 - 0 + 7 + 80 + 359 + 5 46 @@ -1043,7 +1043,7 @@ 52 0 - 27 + 32 7 4 27 @@ -1154,11 +1154,11 @@ 1 0 200 - 13 - 6 - 200 - 0 - 0 + 0 + 10 + 100 + 359 + 5 58 @@ -1233,19 +1233,19 @@ 0 1 0 - 0 + 100 0 - 0 - 0 - 0 - 0 + 8 + 80 + 359 + 5 62 0 30 5 - 8 + 4 25 1 2 @@ -1255,10 +1255,10 @@ 0 200 0 - 6 + 8 80 - 0 - 0 + 359 + 5 63 @@ -1293,12 +1293,12 @@ 0 3 0 - 0 + 150 0 - 0 - 0 - 0 - 0 + 7 + 80 + 359 + 5 65 @@ -1813,12 +1813,12 @@ 0 1 0 - 0 + 40 0 - 0 - 0 - 0 - 0 + 5 + 50 + 359 + 5 91 @@ -1833,12 +1833,12 @@ 0 1 0 - 0 + 20 0 - 0 - 0 - 0 - 0 + 10 + 80 + 359 + 5 92 diff --git a/gamedir/Data-1.13/TableData/Items/Items.xml b/gamedir/Data-1.13/TableData/Items/Items.xml index 070bbd05a..3c726c0aa 100644 --- a/gamedir/Data-1.13/TableData/Items/Items.xml +++ b/gamedir/Data-1.13/TableData/Items/Items.xml @@ -4166,6 +4166,7 @@ 1 4 1 + 1 100.0 @@ -4197,6 +4198,7 @@ 1 4 1 + 1 100.0 @@ -4337,6 +4339,7 @@ 1 2 1 + 1 100.0 @@ -4346,9 +4349,9 @@ 141 Mine Land Mine - This anti-personnel mine is a fragmentation weapon that becomes activated when stepped on. It includes an anti-disturbance device to inhibit clearance, and a sensor that neutralizes the mine after a specified time. + This anti-personnel mine is a blast mine that becomes activated when stepped on. It includes an anti-disturbance device to inhibit clearance, and a sensor that neutralizes the mine after a specified time. Land Mine - Designed to stop enemies dead in their tracks, or at least slow them up a while. This anti-personnel mine is a fragmentation weapon that blows up when stepped on. It includes a built-in anti-disturbance device to inhibit clearance, and a sensor that neutralizes the minefield after a while. + Designed to stop enemies dead in their tracks, or at least slow them up a while. This anti-personnel mine is a blast mine that blows up when stepped on. It includes a built-in anti-disturbance device to inhibit clearance, and a sensor that neutralizes the minefield after a while. 512 1 10 @@ -4368,6 +4371,7 @@ 4 1 1 + 1 100.0 @@ -4541,6 +4545,7 @@ 3 1 1 + 1 100.0 @@ -4696,6 +4701,7 @@ 1 1 1 + 1 100.0 @@ -29624,6 +29630,7 @@ 1 1 1 + 1 100.0 @@ -29804,6 +29811,7 @@ 1 1 1 + 1 100.0 @@ -29985,6 +29993,7 @@ 2 1 1 + 1 100.0 @@ -30356,6 +30365,7 @@ 1 2 1 + 1 100.0 @@ -30480,6 +30490,7 @@ 3 1 1 + 1 100.0 @@ -30515,6 +30526,7 @@ 3 1 1 + 1 100.0 @@ -30578,6 +30590,7 @@ 1 1 1 + 1 100.0 @@ -46273,6 +46286,7 @@ 1 1 1 + 1 1 100.0 @@ -46303,6 +46317,7 @@ 1 1 1 + 1 1 100.0