The following options have been moved from the campaign the campaign start screen to JA2_Options.ini:

- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-02 15:14:01 +00:00
parent 83e00b0480
commit 2dbacd32de
35 changed files with 177 additions and 1196 deletions
+6 -4
View File
@@ -4069,9 +4069,10 @@ void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurr
}
}
if ( gGameOptions.fFoodSystem && Item[gpItemDescObject->usItem].foodtype > 0 )
if ( UsingFoodSystem() && Item[gpItemDescObject->usItem].foodtype > 0 )
{
if (!fDrawGenIndexes) fDrawGenIndexes = ++cnt; // new index line here?
if (!fDrawGenIndexes)
fDrawGenIndexes = ++cnt; // new index line here?
////////////////////// POISONED FOOD
if ( (*gpItemDescObject)[0]->data.bTemperature != 0 )
@@ -5739,7 +5740,7 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
}
}
if ( gGameOptions.fFoodSystem )
if ( UsingFoodSystem() )
{
if ( ( Item[gpItemDescObject->usItem].foodtype > 0 ) ||
( fComparisonMode && Item[gpComparedItemDescObject->usItem].foodtype > 0 ) )
@@ -14027,8 +14028,9 @@ void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject )
cnt++;
}
}
////////////////////// FOOD
if ( gGameOptions.fFoodSystem )
if ( UsingFoodSystem() )
{
UINT32 fFoodtype = Item[gpItemDescObject->usItem].foodtype;
UINT32 fComparedFoodtype = 0;