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The following options have been moved from the campaign the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10)) - Enemies drop all items (now DROP_ALL (Default: FALSE)) - Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE)) - Food System (now FOOD (Default: FALSE)) - Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE)) - Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE)) For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3264,7 +3264,7 @@ UINT8 ubItemsNotCounted = 0; //ja25 UB
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pricepercentage = max( 0, 100 + (fDealerSelling ? -1 : 1) * gpSMCurrentMerc->GetBackgroundValue( BG_PERC_PRICES_GUNS ) );
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// Even without backgrounds, Flo gets a discount. Read her M.E.R.C. profile to understand why
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if ( !gGameOptions.fBackGround && gpSMCurrentMerc->ubProfile == FLO )
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if ( !UsingBackGroundSystem() && gpSMCurrentMerc->ubProfile == FLO )
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pricepercentage = max( 0, 100 + (fDealerSelling ? -1 : 1) * FLO_DISCOUNT_PERCENTAGE );
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}
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else if ( Item [ usItemID ].usItemClass & (IC_MAPFILTER_MELEE|IC_MAPFILTER_KIT|IC_MAPFILTER_LBE|IC_MAPFILTER_ARMOR|IC_MAPFILTER_MISC) )
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