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- Fixed assertion when clicking on "Multiplayer Game" in Main Menu Screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5882 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+5
-6
@@ -351,19 +351,18 @@ void ExitMainMenu( )
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CreateDestroyMainMenuButtons( FALSE );
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CreateDestroyMainMenuButtons( FALSE );
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for( iCounter2 = 1; iCounter2 < MAX_ELEMENT; iCounter2++ )
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for( iCounter2 = 1; iCounter2 < MAX_ELEMENT; iCounter2++ )
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{
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{
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if (gMainMenulayout[iCounter2].Visible == 1)
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if (gMainMenulayout[iCounter2].Visible == 1)
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{
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{
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// WANNE: This is a dirty fix. I don't know when that was introduced, but when clicking on "Multiplayer Game", the game crashes when trying to call DeleteVideoSurfaceFromIndex()
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if (is_networked && iCounter2 == 1)
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continue;
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// DeleteVideoObjectFromIndex( gMainMenulayout[iCounter2].uiIndex );
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// DeleteVideoObjectFromIndex( gMainMenulayout[iCounter2].uiIndex );
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DeleteVideoSurfaceFromIndex( gMainMenulayout[iCounter2].uiIndex );
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DeleteVideoSurfaceFromIndex( gMainMenulayout[iCounter2].uiIndex );
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}
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}
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}
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}
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gMsgBox.uiExitScreen = MAINMENU_SCREEN;
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gMsgBox.uiExitScreen = MAINMENU_SCREEN;
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}
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}
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