mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
- New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
Requires GameDir >= r1987. - If an enemy is spawned with a radio set, he is more likely to become a radio operator. - It is now possible to mount a gun on prone allies if you are facing them on the right angle. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7072 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -2305,6 +2305,13 @@ INT8 ExecuteAction(SOLDIERTYPE *pSoldier)
|
||||
}
|
||||
break;
|
||||
|
||||
case AI_ACTION_DOCTOR:
|
||||
{
|
||||
pSoldier->AIDoctorFriend();
|
||||
ActionDone( pSoldier );
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
#ifdef BETAVERSION
|
||||
NumMessage("ExecuteAction - Illegal action type = ",pSoldier->aiData.bAction);
|
||||
|
||||
Reference in New Issue
Block a user