mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- New Feature: roof tiles can be destroyed. Requires GameDir >= r2174.
- Fix: Owner ID of player-requested artillery shells was wrong. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7614 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -69,6 +69,10 @@ BOOLEAN WaterTooDeepForAttacks( INT32 sGridNo );
|
||||
|
||||
// Structure manipulation routines
|
||||
BOOLEAN RemoveStruct( INT32 iMapIndex, UINT16 usIndex );
|
||||
|
||||
// Flugente: permanently remove roof tiles
|
||||
BOOLEAN RemoveRoofAdjustSavefile( INT32 iMapIndex, UINT16 usIndex );
|
||||
|
||||
LEVELNODE *AddStructToTail( INT32 iMapIndex, UINT16 usIndex );
|
||||
LEVELNODE *AddStructToTailCommon( INT32 iMapIndex, UINT16 usIndex, BOOLEAN fAddStructDBInfo );
|
||||
LEVELNODE *ForceStructToTail( INT32 iMapIndex, UINT16 usIndex );
|
||||
@@ -76,6 +80,10 @@ LEVELNODE *ForceStructToTail( INT32 iMapIndex, UINT16 usIndex );
|
||||
BOOLEAN AddStructToHead( INT32 iMapIndex, UINT16 usIndex );
|
||||
BOOLEAN TypeExistsInStructLayer( INT32 iMapIndex, UINT32 fType, UINT16 *pusStructIndex );
|
||||
BOOLEAN RemoveAllStructsOfTypeRange( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType );
|
||||
|
||||
// Flugente: permanently remove roof tiles
|
||||
BOOLEAN RemoveAllRoofsOfTypeRangeAdjustSaveFile( INT32 iMapIndex, UINT32 fStartType, UINT32 fEndType );
|
||||
|
||||
BOOLEAN AddWallToStructLayer( INT32 iMapIndex, UINT16 usIndex, BOOLEAN fReplace );
|
||||
BOOLEAN ReplaceStructIndex( INT32 iMapIndex, UINT16 usOldIndex, UINT16 usNewIndex );
|
||||
BOOLEAN HideStructOfGivenType(INT32 iMapIndex, UINT32 fType, BOOLEAN fHide);//dnl ch80 011213
|
||||
|
||||
Reference in New Issue
Block a user