From 2ea6628a7705b737af05b33138a0accdbb383eb7 Mon Sep 17 00:00:00 2001 From: inshy Date: Thu, 1 Apr 2010 09:30:11 +0000 Subject: [PATCH] Russian text updated. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3437 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Utils/_RussianText.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp index 31ebb311..b75574a1 100644 --- a/Utils/_RussianText.cpp +++ b/Utils/_RussianText.cpp @@ -635,8 +635,8 @@ STR16 pAssignMenuStrings[] = L"Пациент", // the merc is receiving medical attention L"Машина", // the merc is in a vehicle L"Ремонт", // the merc is repairing items - L"Обучение", // the merc is training //обучение - L"Укомплектация", // the merc is using/staffing a facility //Facility + L"Обучение", // the merc is training + L"Удобства", // the merc is using/staffing a facility //Facility L"Отмена", // cancel this menu }; @@ -694,7 +694,7 @@ STR16 pTrainingMenuStrings[] = { L"Практика", // train yourself L"Ополчение", // train the town - L"Мобильная группа", //Mobile Militia + L"Мобил. группа", //Mobile Militia L"Тренер", // train your teammates L"Ученик", // be trained by an instructor L"Отмена", // cancel this menu @@ -1759,17 +1759,17 @@ STR16 pMapPopUpInventoryText[] = STR16 pwTownInfoStrings[] = { - L"Размер", // 0 // size of the town in sectors + L"Размер", // size of the town in sectors L"", // blank line, required L"Контроль", // how much of town is controlled L"Нет", // none of this town L"Шахта города", // mine associated with this town - L"Лояльность", // 5 // the loyalty level of this town + L"Лояльность", // the loyalty level of this town L"Готовы", // the forces in the town trained by the player L"", L"Важные объекты", // main facilities in this town L"Уровень", // the training level of civilians in this town - L"Тренировка ополчения", // 10 // state of civilian training in town + L"Тренировка ополчения", // state of civilian training in town L"Ополчение", // the state of the trained civilians in the town L"Тренинг мобильных групп", // HEADROCK HAM 3.6: The stat of Mobile militia training in town //Mobile Training }; @@ -4555,30 +4555,30 @@ STR16 New113Message[] = STR16 New113HAMMessage[] = { // 0 - 5 - L"%s приседает от испуга!", //%s cowers in fear! + L"%s съёжился от испуга!", //%s cowers in fear! L"%s в оцепенении!", //%s is pinned down! L"%s выпускает больше пуль, чем собирался!", //%s fires more rounds than intended! L"Вы не можете тренировать ополчение в этом секторе.", //You cannot train militia in this sector. L"Ополченец подобрал %s.", //Militia picks up %s. L"Невозможно тренировать ополчение когда в секторе враг!", //Cannot train militia with enemies present! // 6 - 10 - L"%s lacks sufficient Leadership score to train militia.", - L"No more than %d Mobile Militia trainers are permitted in this sector.", + L"У %s недостаточно развито лидерство чтобы тренировать ополченцев.", //%s lacks sufficient Leadership score to train militia. + L"В этом секторе не может быть тренеров мобильных групп больше %d.", //No more than %d Mobile Militia trainers are permitted in this sector. L"No room in %s or around it for new Mobile Militia!", L"You need to have %d Town Militia in each of %s's liberated sectors before you can train Mobile Militia here.", L"Can't staff a facility while enemies are present!", // 11 - 15 L"%s lacks sufficient Wisdom to staff this facility.", L"The %s is already fully-staffed.", - L"It will cost $%d per hour to staff this facility. Do you wish to continue?", + L"Один час услуг этого заведения обойдётся вам в $%d. Согласны оплачивать?", //It will cost $%d per hour to staff this facility. Do you wish to continue? L"You have insufficient funds to pay for all Facility work today. $%d have been paid, but you still owe $%d. The locals are not pleased.", L"You have insufficient funds to pay for all Facility work today. You owe $%d. The locals are not pleased.", // 16 - 20 L"You have an outstanding debt of $%d for Facility Operation, and no money to pay it off!", L"You have an outstanding debt of $%d for Facility Operation. You can't assign this merc to facility duty until you have enough money to pay off the entire debt.", L"You have an outstanding debt of $%d for Facility Operation. Would you like to pay it all back?", - L"N/A in this sector", - L"Daily Expenses", + L"Н/Д в этом секторе", //N/A in this sector + L"Дневной расход", // 21 - 25 L"Insufficient funds to pay all enlisted militia! %d militia have disbanded and returned home.", }; @@ -4760,7 +4760,7 @@ STR16 gszMPEdgesText[] = L"Ю", //S L"В", //E L"З", //W - L"C", // "C"enter + L"Ц", // "C"enter }; STR16 gszMPTeamNames[] =