- bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768)

- bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@875 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-05-14 16:07:06 +00:00
parent 9b89749d8f
commit 2ee08ea1c0
6 changed files with 338 additions and 198 deletions
+3 -1
View File
@@ -598,7 +598,9 @@ void DeleteTalkingMenu( )
// Set cursor back to normal mode...
guiPendingOverrideEvent = A_CHANGE_TO_MOVE;
// Rerender world
// WANNE: This check is used, to prevent scrolling in small maps (e.g: Rebel Basement) in higher resolution (1024x768) [2007-05-14]
gfDialogControl = TRUE;
SetRenderFlags( RENDER_FLAG_FULL );
gfInTalkPanel = FALSE;