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- bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768)
- bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@875 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -598,7 +598,9 @@ void DeleteTalkingMenu( )
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// Set cursor back to normal mode...
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guiPendingOverrideEvent = A_CHANGE_TO_MOVE;
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// Rerender world
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// WANNE: This check is used, to prevent scrolling in small maps (e.g: Rebel Basement) in higher resolution (1024x768) [2007-05-14]
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gfDialogControl = TRUE;
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SetRenderFlags( RENDER_FLAG_FULL );
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gfInTalkPanel = FALSE;
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