wrapped the SOLDIERTYPE member variable name in GetName(). This will allow easier manipulation with pre/suffixes, ranks, titles etc.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5976 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-02 22:00:02 +00:00
parent cd300e83c0
commit 2f1c433c22
24 changed files with 296 additions and 281 deletions
+3
View File
@@ -1543,6 +1543,9 @@ public:
// Flugente: switch hand item for gunsling weapon, or pistol, or knife
void SwitchWeapons( BOOLEAN fKnife = FALSE, BOOLEAN fSideArm = FALSE );
// Flugente: return a soldier's name. This allows for very easy manipulation of a soldier's name with pre- an suffixes, ranks etc.
STR16 GetName();
//////////////////////////////////////////////////////////////////////////////
}; // SOLDIERTYPE;