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wrapped the SOLDIERTYPE member variable name in GetName(). This will allow easier manipulation with pre/suffixes, ranks, titles etc.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5976 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1543,6 +1543,9 @@ public:
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// Flugente: switch hand item for gunsling weapon, or pistol, or knife
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void SwitchWeapons( BOOLEAN fKnife = FALSE, BOOLEAN fSideArm = FALSE );
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// Flugente: return a soldier's name. This allows for very easy manipulation of a soldier's name with pre- an suffixes, ranks etc.
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STR16 GetName();
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//////////////////////////////////////////////////////////////////////////////
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}; // SOLDIERTYPE;
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