Reworked foodsystem exclusive items:

no food items if the food system is off
whether the item is exclusive is defined by tag in items.xml
replaced previous way of decision, which used Item[usItemIndex].foodtype > 0 as criteria
that also restricted dual use items (i.e. drugs that also have a foodtype, like coffee, etc.)
This commit is contained in:
kitty624
2024-12-16 09:54:54 +01:00
parent 184b44c386
commit 2fcba8b9f7
4 changed files with 17 additions and 5 deletions
+8 -5
View File
@@ -1271,12 +1271,14 @@ BOOLEAN ItemIsLegal( UINT16 usItemIndex, BOOLEAN fIgnoreCoolness )
if ( Item[usItemIndex].ubCoolness == 0 && !fIgnoreCoolness )
return FALSE;
// silversurfer: no food items if the food system is off
if ( !UsingFoodSystem() && Item[ usItemIndex ].foodtype > 0 )
// kitty: no food items if the food system is off
// whether the item is exclusive is defined by tag
// replaced previous system which used Item[usItemIndex].foodtype > 0 as criteria
// that also restricted dual use items (i.e. drugs that also have a foodtype, like coffee, etc.)
if (!gGameExternalOptions.fFoodSystem && ItemIsOnlyInFood(usItemIndex))
{
// Only restrict food for now. Water can be used to replenish lost energy so it is useful even without the food system.
if ( Food[Item[usItemIndex].foodtype].bFoodPoints > 0 )
return FALSE;
return FALSE;
}
// kitty: no disease items if the disease system is off
@@ -16128,3 +16130,4 @@ BOOLEAN ItemIsOnlyInDisease(UINT16 usItem) { return HasItemFlag2(usItem, ITEM_Di
BOOLEAN ItemProvidesRobotCamo(UINT16 usItem) { return HasItemFlag2(usItem, ITEM_fProvidesRobotCamo); }
BOOLEAN ItemProvidesRobotNightvision(UINT16 usItem) { return HasItemFlag2(usItem, ITEM_fProvidesRobotNightVision); }
BOOLEAN ItemProvidesRobotLaserBonus(UINT16 usItem) { return HasItemFlag2(usItem, ITEM_fProvidesRobotLaserBonus); }
BOOLEAN ItemIsOnlyInFood(UINT16 usItem) { return HasItemFlag2(usItem, ITEM_FoodSystemExclusive); }