diff --git a/Strategic/Creature Spreading.cpp b/Strategic/Creature Spreading.cpp index 15c75038..129ce229 100644 --- a/Strategic/Creature Spreading.cpp +++ b/Strategic/Creature Spreading.cpp @@ -155,7 +155,7 @@ extern SECTOR_EXT_DATA SectorExternalData[256][4]; //extern MINE_STATUS_TYPE gMineStatus[ MAX_NUMBER_OF_MINES ]; -CREATURE_DIRECTIVE* NewDirective( UINT8 ubSectorID, UINT8 ubSectorZ, UINT8 ubCreatureHabitat ) +static CREATURE_DIRECTIVE* NewDirective( UINT8 ubSectorID, UINT8 ubSectorZ, UINT8 ubCreatureHabitat ) { CREATURE_DIRECTIVE *curr; UINT8 ubSectorX, ubSectorY; @@ -273,7 +273,7 @@ void InitLairGrumm() } */ -void InitLair(INT32 iChosenMine) +static void InitLair(INT32 iChosenMine) { CREATURE_DIRECTIVE *curr; giLairID = iChosenMine; @@ -512,7 +512,7 @@ void InitCreatureQuest() } } -void AddCreatureToNode( CREATURE_DIRECTIVE *node ) +static void AddCreatureToNode( CREATURE_DIRECTIVE *node ) { node->pLevel->ubNumCreatures++; @@ -524,7 +524,7 @@ void AddCreatureToNode( CREATURE_DIRECTIVE *node ) } } -BOOLEAN PlaceNewCreature( CREATURE_DIRECTIVE *node, INT32 iDistance ) +static BOOLEAN PlaceNewCreature( CREATURE_DIRECTIVE *node, INT32 iDistance ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"CreatureSpreading1"); if( !node ) @@ -672,7 +672,7 @@ void DecayCreatures() } -void AddCreaturesToBattle( UINT8 ubNumYoungMales, UINT8 ubNumYoungFemales, UINT8 ubNumAdultMales, UINT8 ubNumAdultFemales ) +static void AddCreaturesToBattle( UINT8 ubNumYoungMales, UINT8 ubNumYoungFemales, UINT8 ubNumAdultMales, UINT8 ubNumAdultFemales ) { INT32 iRandom; SOLDIERTYPE *pSoldier; @@ -759,7 +759,7 @@ void AddCreaturesToBattle( UINT8 ubNumYoungMales, UINT8 ubNumYoungFemales, UINT8 AllTeamsLookForAll( FALSE ); } -void AddCreaturesToBattle_Other( UINT8 ubNum ) +static void AddCreaturesToBattle_Other( UINT8 ubNum ) { SOLDIERTYPE *pSoldier; MAPEDGEPOINTINFO MapEdgepointInfo = {}; @@ -846,7 +846,7 @@ void AddCreaturesToBattle_Other( UINT8 ubNum ) AllTeamsLookForAll( FALSE ); } -void ChooseTownSectorToAttack( UINT8 ubSectorID, BOOLEAN fOverrideTest ) +static void ChooseTownSectorToAttack( UINT8 ubSectorID, BOOLEAN fOverrideTest ) { INT32 iRandom, i; UINT8 ubSectorX, ubSectorY; @@ -1477,7 +1477,7 @@ void ChooseCreatureQuestStartDay() } } -void DeleteDirectiveNode( CREATURE_DIRECTIVE **node ) +static void DeleteDirectiveNode( CREATURE_DIRECTIVE **node ) { if( (*node)->next ) DeleteDirectiveNode( &((*node)->next) );