From 3061237e581e12bd92f4fdfb6ac967a6321b0ffb Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Sat, 22 Nov 2025 16:08:56 +0200 Subject: [PATCH] Fix Debug build includes --- Tactical/Boxing.cpp | 2 ++ Tactical/LOS.cpp | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Tactical/Boxing.cpp b/Tactical/Boxing.cpp index 3596b992..bfcbc1e2 100644 --- a/Tactical/Boxing.cpp +++ b/Tactical/Boxing.cpp @@ -19,6 +19,8 @@ #include "Game Clock.h" #include "Animation Data.h" #include "GameSettings.h" // added by SANDRO +#include +#include INT32 gsBoxerGridNo[ NUM_BOXERS ] = { 11393, 11233, 11073 }; SoldierID gubBoxerID[ NUM_BOXERS ] = { NOBODY, NOBODY, NOBODY }; diff --git a/Tactical/LOS.cpp b/Tactical/LOS.cpp index 5d2bb763..71ca0148 100644 --- a/Tactical/LOS.cpp +++ b/Tactical/LOS.cpp @@ -5118,7 +5118,7 @@ INT8 FireBulletGivenTargetNCTH( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, fprintf(OutFile, "{ % 9.8f , % 9.8f , % 9.8f , % 9.8f }, //DEBUG: merc %4d fired pellet %4d of %4d using method %4d %12s with SpreadPattern %4d %s\n", ddRawHorizAngle, ddRawVerticAngle, ddHorizAngle, ddVerticAngle, - pFirer->ubID, ubLoop, ubShots, + pFirer->ubID.i, ubLoop, ubShots, gpSpreadPattern[ubSpreadIndex].method, gSpreadPatternMethodNames[gpSpreadPattern[ubSpreadIndex].method], ubSpreadIndex, gpSpreadPattern[ubSpreadIndex].Name, NULL