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New option NWSS enables New Weapon Sound System.
Increased SOUND_MAX_CHANNELS to 128 for NWSS to work correctly. New tag in AmmoStrings.xml: <NWSSCaliber> New tags in Weapons.xml: <ubNWSSCase>, <ubNWSSLast>, <szNWSSSound> Fixed some warnings. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -397,6 +397,11 @@ typedef struct
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// This vector stores the possible configurations
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std::vector<UINT8> barrelconfigurations;
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// sevenfm: NWSS data
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UINT8 ubNWSSCase;
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UINT8 ubNWSSLast;
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CHAR8 szNWSSSound[MAX_WEAPON_NAME_LENGTH + 1];
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} WEAPONTYPE;
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typedef struct
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{
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