Little Alien

- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain

Madd Mugsy

- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices 
- Enemy reinforcements restricted from appearing in Omerta




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-21 00:07:05 +00:00
parent cc7bae40a3
commit 30710d5228
10 changed files with 68 additions and 22 deletions
+14 -5
View File
@@ -180,14 +180,14 @@ typedef struct
// Moved from NewGameSettings.cpp
//Video settings
UINT8 gubDeadLockDelay;
UINT8 ubStraightSightRange;
// System settings
BOOLEAN gfVSync;
UINT8 gubDeadLockDelay;
BOOLEAN gfEnableEmergencyButton_SkipStrategicEvents;
//Video settings
BOOLEAN gfVSync;
//Animation settings
UINT8 gubPlayerTurnSpeedUpFactor;
UINT8 gubEnemyTurnSpeedUpFactor;
@@ -205,6 +205,10 @@ typedef struct
BOOLEAN gfAllowReinforcments;
BOOLEAN gfAllowReinforcmentsOnlyInCity;
UINT32 guiBaseQueenPoolIncrement;
//Sight range
UINT8 ubStraightSightRange;
UINT32 ubVisDistDecreasePerRainIntensity;
// Rain settings
BOOLEAN gfAllowRain;
@@ -221,6 +225,11 @@ typedef struct
UINT32 guiProlongLightningIfSeenSomeone;
UINT32 guiChanceToDoLightningBetweenTurns;
//Gameplay settings
UINT8 ubGameProgressStartMadlabQuest;
UINT8 ubGameProgressMikeAvailable;
UINT8 ubGameProgressIggyAvaliable;
} GAME_EXTERNAL_OPTIONS;
//This structure will contain general Ja2 settings NOT individual game settings.