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Little Alien
- Externalized settings for Madlab quest, Mike and Iggy - Externalized visibility decrease for rain Madd Mugsy - Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun - Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices - Enemy reinforcements restricted from appearing in Omerta git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+14
-5
@@ -180,14 +180,14 @@ typedef struct
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// Moved from NewGameSettings.cpp
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//Video settings
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UINT8 gubDeadLockDelay;
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UINT8 ubStraightSightRange;
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// System settings
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BOOLEAN gfVSync;
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UINT8 gubDeadLockDelay;
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BOOLEAN gfEnableEmergencyButton_SkipStrategicEvents;
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//Video settings
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BOOLEAN gfVSync;
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//Animation settings
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UINT8 gubPlayerTurnSpeedUpFactor;
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UINT8 gubEnemyTurnSpeedUpFactor;
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@@ -205,6 +205,10 @@ typedef struct
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BOOLEAN gfAllowReinforcments;
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BOOLEAN gfAllowReinforcmentsOnlyInCity;
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UINT32 guiBaseQueenPoolIncrement;
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//Sight range
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UINT8 ubStraightSightRange;
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UINT32 ubVisDistDecreasePerRainIntensity;
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// Rain settings
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BOOLEAN gfAllowRain;
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@@ -221,6 +225,11 @@ typedef struct
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UINT32 guiProlongLightningIfSeenSomeone;
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UINT32 guiChanceToDoLightningBetweenTurns;
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//Gameplay settings
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UINT8 ubGameProgressStartMadlabQuest;
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UINT8 ubGameProgressMikeAvailable;
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UINT8 ubGameProgressIggyAvaliable;
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} GAME_EXTERNAL_OPTIONS;
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//This structure will contain general Ja2 settings NOT individual game settings.
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