Little Alien

- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain

Madd Mugsy

- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices 
- Enemy reinforcements restricted from appearing in Omerta




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-21 00:07:05 +00:00
parent cc7bae40a3
commit 30710d5228
10 changed files with 68 additions and 22 deletions
+2 -2
View File
@@ -45,7 +45,7 @@
#endif
//rain
#define VIS_DIST_DECREASE_PER_RAIN_INTENSITY 20
//#define VIS_DIST_DECREASE_PER_RAIN_INTENSITY 20
//end rain
#define WE_SEE_WHAT_MILITIA_SEES_AND_VICE_VERSA
@@ -312,7 +312,7 @@ INT16 AdjustMaxSightRangeForEnvEffects( SOLDIERTYPE *pSoldier, INT8 bLightLevel,
{
//sNewDist = sNewDist * 70 / 100;
//rain
sNewDist = sNewDist * ( 100 - VIS_DIST_DECREASE_PER_RAIN_INTENSITY * gbCurrentRainIntensity ) / 100;
sNewDist = sNewDist * ( 100 - gGameExternalOptions.ubVisDistDecreasePerRainIntensity * gbCurrentRainIntensity ) / 100;
//end rain
}