mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total. - If there's a free pocket slot and enough space -> attach item and enable pocket. - for further description, see Doc/Design Document- MOLLE.txt git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5441 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -101,6 +101,9 @@ enum
|
||||
|
||||
TOPTION_ENABLE_INVENTORY_POPUPS, // the_bob : enable popups for picking items from sector inv
|
||||
|
||||
TOPTION_SHOW_LAST_ENEMY, //DBrot: show approximate locations for the last enemies
|
||||
TOPTION_SHOW_LBE_CONTENT, //DBrot: toggle between the content of an lbe and its attachments
|
||||
|
||||
// arynn: Debug/Cheat
|
||||
TOPTION_CHEAT_MODE_OPTIONS_HEADER,
|
||||
TOPTION_FORCE_BOBBY_RAY_SHIPMENTS, // force all pending Bobby Ray shipments
|
||||
@@ -1145,6 +1148,14 @@ typedef struct
|
||||
UINT8 ubMapItemChanceOverride; //Madd: special map override, mostly for debugging
|
||||
UINT8 ubNumPItems; //Madd: set number of PItem files to be used - default 3
|
||||
BOOLEAN fUseXmlTileSets; //Madd: move this variable here, it should be mod dependent
|
||||
|
||||
UINT8 ubMarkerMode; //DBrot: how should we mark the last hostile area?
|
||||
UINT8 ubSoldiersLeft; //DBrot: how many soldiers may still be standing for this to become active
|
||||
UINT8 ubGridResolutionDay; //DBrot: how precise we want to show their location
|
||||
UINT8 ubGridResolutionNight; //DBrot: how precise we want to show their location - adjust for shorter night time ranges ... or don't
|
||||
|
||||
BOOLEAN fRobotNoReadytime; //DBrot: should the robot need to ready his gun?
|
||||
|
||||
} GAME_EXTERNAL_OPTIONS;
|
||||
|
||||
typedef struct
|
||||
@@ -1529,6 +1540,33 @@ typedef struct
|
||||
UINT16 usCrateTileDef;
|
||||
UINT16 usTrapdoorTileDef;
|
||||
|
||||
//San Mona C5
|
||||
//Porn Quest
|
||||
UINT16 usPornShopRoomHans;
|
||||
INT32 iHansGridNo;
|
||||
UINT16 usPornShopRoomBrenda;
|
||||
UINT16 usPornShopRoomTony;
|
||||
|
||||
//Brothel Quests
|
||||
UINT16 usLeatherShop;
|
||||
INT32 iCarlaDoorGridNo;
|
||||
INT32 iCindyDoorGridNo;
|
||||
INT32 iBambiDoorGridNo;
|
||||
INT32 iMariaDoorGridNo;
|
||||
|
||||
UINT16 usBrothelRoomRangeStart;
|
||||
UINT16 usBrothelRoomRangeEnd;
|
||||
UINT16 usBrothelGuardRoom;
|
||||
|
||||
INT32 iBrothelDoor1;
|
||||
INT32 iBrothelDoor2;
|
||||
INT32 iBrothelDoor3;
|
||||
|
||||
//Leave Stuff
|
||||
UINT8 ubOmertaDropOffX;
|
||||
UINT8 ubOmertaDropOffY;
|
||||
UINT8 ubOmertaDropOffZ;
|
||||
INT32 iOmertaDropOff;
|
||||
|
||||
}MOD_SETTINGS;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user