mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
New feature (by DepressivesBrot): Molle Items
- individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total. - If there's a free pocket slot and enough space -> attach item and enable pocket. - for further description, see Doc/Design Document- MOLLE.txt git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5441 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+11
-2
@@ -657,7 +657,7 @@ extern OBJECTTYPE gTempObject;
|
||||
#define AC_DEFUSE 0x00200000 //2097152 // defuse item for bombs
|
||||
#define AC_IRONSIGHT 0x00400000 //4194304 // for attachable Iron Sights
|
||||
#define AC_FEEDER 0x00800000 //8388608 // allow external feeding
|
||||
#define AC_MISC13 0x01000000 //16777216
|
||||
#define AC_MODPOUCH 0x01000000 //16777216 // for new modular pouches
|
||||
#define AC_MISC14 0x02000000 //33554432
|
||||
#define AC_MISC15 0x04000000 //67108864
|
||||
#define AC_MISC16 0x08000000 //134217728
|
||||
@@ -1027,8 +1027,12 @@ public:
|
||||
UINT32 lbeClass;
|
||||
UINT32 lbeCombo;
|
||||
UINT8 lbeFilledSize;
|
||||
//DBrot: MOLLE
|
||||
UINT8 lbeAvailableVolume;
|
||||
UINT16 lbePocketsAvailable;
|
||||
char POD;
|
||||
std::vector<UINT8> lbePocketIndex;
|
||||
|
||||
};
|
||||
#define SIZEOF_LBETYPE offsetof( LBETYPE, POD )
|
||||
extern std::vector<LBETYPE> LoadBearingEquipment;
|
||||
@@ -1039,7 +1043,8 @@ typedef enum eLBE_CLASS // Designation of lbeClass
|
||||
COMBAT_PACK,
|
||||
BACKPACK,
|
||||
LBE_POCKET,
|
||||
OTHER_POCKET
|
||||
OTHER_POCKET,
|
||||
MOD_POCKET //DBrot: added mod_pocket to identify modular pouches
|
||||
};
|
||||
|
||||
|
||||
@@ -1054,6 +1059,8 @@ public:
|
||||
UINT8 pSilhouette;
|
||||
UINT16 pType;
|
||||
UINT32 pRestriction;
|
||||
//DBrot: MOLLE
|
||||
UINT8 pVolume;
|
||||
char POD;
|
||||
std::vector<UINT8> ItemCapacityPerSize;
|
||||
};
|
||||
@@ -1541,6 +1548,8 @@ typedef struct
|
||||
UINT16 usDescPanelPosY;
|
||||
BOOLEAN fMultiShot;
|
||||
BOOLEAN fBigSlot;
|
||||
//DBrot: MOLLE
|
||||
UINT8 ubPocketMapping;
|
||||
} AttachmentSlotStruct;
|
||||
|
||||
extern AttachmentSlotStruct AttachmentSlots[MAXITEMS+1];
|
||||
|
||||
Reference in New Issue
Block a user