- Added riot shields for Grizzly, Raider and It

- slightly adjusted shield strength

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2382 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2017-07-31 19:15:48 +00:00
parent 9b898706e0
commit 31ac8cb8d6
2 changed files with 18 additions and 20 deletions
@@ -571,25 +571,24 @@
<lBPackStatus>0</lBPackStatus> <lBPackStatus>0</lBPackStatus>
</GEARKIT> </GEARKIT>
<GEARKIT> <GEARKIT>
<mGearKitName>HTH</mGearKitName> <mGearKitName>Breach</mGearKitName>
<mAbsolutePrice>-1</mAbsolutePrice> <mAbsolutePrice>-1</mAbsolutePrice>
<mHelmet>176</mHelmet> <mHelmet>176</mHelmet>
<mHelmetStatus>99</mHelmetStatus> <mHelmetStatus>99</mHelmetStatus>
<mVest>161</mVest> <mVest>161</mVest>
<mVestStatus>100</mVestStatus> <mVestStatus>100</mVestStatus>
<mWeapon>7</mWeapon> <mWeapon>1743</mWeapon>
<mWeaponStatus>92</mWeaponStatus> <mWeaponStatus>100</mWeaponStatus>
<mBig0>87</mBig0> <mBig0>7</mBig0>
<mBig0Status>100</mBig0Status> <mBig0Status>92</mBig0Status>
<mBig0Quantity>3</mBig0Quantity>
<mBig2>49</mBig2> <mBig2>49</mBig2>
<mBig2Status>98</mBig2Status> <mBig2Status>98</mBig2Status>
<mBig2Quantity>1</mBig2Quantity> <mBig2Quantity>1</mBig2Quantity>
<mBig3>87</mBig3>
<mBig3Quantity>3</mBig3Quantity>
<mSmall0>214</mSmall0> <mSmall0>214</mSmall0>
<lVest>1090</lVest> <lVest>1090</lVest>
<lVestStatus>100</lVestStatus>
<lRightThigh>1641</lRightThigh> <lRightThigh>1641</lRightThigh>
<lRightThighStatus>100</lRightThighStatus>
</GEARKIT> </GEARKIT>
<GEARKIT> <GEARKIT>
<mGearKitName>Heavy WPNS</mGearKitName> <mGearKitName>Heavy WPNS</mGearKitName>
@@ -3740,25 +3739,23 @@
<lRightThigh>1091</lRightThigh> <lRightThigh>1091</lRightThigh>
</GEARKIT> </GEARKIT>
<GEARKIT> <GEARKIT>
<mGearKitName>Gun Choice</mGearKitName> <mGearKitName>Riot Gear</mGearKitName>
<mAbsolutePrice>-1</mAbsolutePrice> <mAbsolutePrice>-1</mAbsolutePrice>
<mHelmet>176</mHelmet> <mHelmet>176</mHelmet>
<mHelmetStatus>98</mHelmetStatus> <mHelmetStatus>98</mHelmetStatus>
<mVest>161</mVest> <mVest>161</mVest>
<mVestStatus>98</mVestStatus> <mVestStatus>98</mVestStatus>
<mLegStatus>91</mLegStatus> <mLegStatus>91</mLegStatus>
<mWeapon>747</mWeapon> <mWeapon>1</mWeapon>
<mWeaponStatus>92</mWeaponStatus> <mBig0>1743</mBig0>
<mBig0>530</mBig0>
<mBig0Quantity>3</mBig0Quantity>
<mBig1>214</mBig1> <mBig1>214</mBig1>
<mBig1Quantity>1</mBig1Quantity> <mBig1Quantity>1</mBig1Quantity>
<mBig2>37</mBig2> <mBig2>298</mBig2>
<mBig2Status>89</mBig2Status> <mBig2Status>89</mBig2Status>
<mBig2Quantity>1</mBig2Quantity> <mBig2Quantity>1</mBig2Quantity>
<mBig3>71</mBig3>
<mBig3Quantity>3</mBig3Quantity>
<mSmall0>1625</mSmall0> <mSmall0>1625</mSmall0>
<mSmall0Status>100</mSmall0Status>
<mSmall0Quantity>1</mSmall0Quantity>
<lVest>1090</lVest> <lVest>1090</lVest>
<lVestStatus>98</lVestStatus> <lVestStatus>98</lVestStatus>
</GEARKIT> </GEARKIT>
@@ -19810,6 +19807,7 @@
<mBig0>64</mBig0> <mBig0>64</mBig0>
<mBig0Status>93</mBig0Status> <mBig0Status>93</mBig0Status>
<mBig0Quantity>1</mBig0Quantity> <mBig0Quantity>1</mBig0Quantity>
<mBig1>1743</mBig1>
<mSmall0>86</mSmall0> <mSmall0>86</mSmall0>
<mSmall0Status>100</mSmall0Status> <mSmall0Status>100</mSmall0Status>
<mSmall0Quantity>2</mSmall0Quantity> <mSmall0Quantity>2</mSmall0Quantity>
+2 -2
View File
@@ -52279,7 +52279,7 @@
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BR_NewInventory>4</BR_NewInventory> <BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory> <BR_UsedInventory>1</BR_UsedInventory>
<usRiotShieldStrength>28</usRiotShieldStrength> <usRiotShieldStrength>25</usRiotShieldStrength>
<usRiotShieldGraphic>2</usRiotShieldGraphic> <usRiotShieldGraphic>2</usRiotShieldGraphic>
<STAND_MODIFIERS /> <STAND_MODIFIERS />
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
@@ -52308,7 +52308,7 @@
<TwoHanded>1</TwoHanded> <TwoHanded>1</TwoHanded>
<BR_NewInventory>4</BR_NewInventory> <BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory> <BR_UsedInventory>1</BR_UsedInventory>
<usRiotShieldStrength>50</usRiotShieldStrength> <usRiotShieldStrength>52</usRiotShieldStrength>
<usRiotShieldGraphic>0</usRiotShieldGraphic> <usRiotShieldGraphic>0</usRiotShieldGraphic>
<STAND_MODIFIERS /> <STAND_MODIFIERS />
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />