diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 6b5907fd4..d07430a61 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -826,10 +826,34 @@ SHOW_HEALTHBARSOVERHEAD = TRUE ; 0 = Show damage inflicted as used to ; 1 = Show "?" as indicator if you scored a hit ; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction) +; 3 = Show damage as white asterisks (scale is >0, >10, >30, >60, >100) +; 4 = Show damage as red asterisks ;------------------------------------------------------------------------------------------------------------------------------ ENEMY_HIT_COUNT = 0 +;------------------------------------------------------------------------------------------------------------------------------ +; Show additional suppression information above soldier: +; light gray counter - suppression points from attack (they are calculated and shown after attack) +; yellow - shock points from attack +; blue - AP lost from attack +; green - number of morale hit events from attack +; 0 = do not show +; 1 = show after damage counter +; 2 = show above soldier +; if SHOW_SUPPRESSION_COUNT_ALT = TRUE, current suppression points are shown above soldier (this works during attack) +; if SHOW_SUPPRESSION_USE_ASTERISK = TRUE, asterisks are used instead of numbers +; if SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE, only one asterisk will be displayed for each type of suppression effect +;------------------------------------------------------------------------------------------------------------------------------ + +SHOW_SUPPRESSION_COUNT = 0 +SHOW_SHOCK_COUNT = 0 +SHOW_AP_COUNT = 0 +SHOW_MORALE_COUNT = 0 +SHOW_SUPPRESSION_USE_ASTERISK = FALSE +SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE +SHOW_SUPPRESSION_COUNT_ALT = FALSE + ;------------------------------------------------------------------------------------------------------------------------------ ; Default: 10000 ; regulates the bullet hit impact to stamina. The lower is the value, the more stamina is taken out. With the value of 6900 it diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index bf47039e4..8cf7df5e1 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -825,10 +825,34 @@ SHOW_HEALTHBARSOVERHEAD = FALSE ; 0 = Show damage inflicted as used to ; 1 = Show "?" as indicator if you scored a hit ; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction) +; 3 = Show damage as white asterisks (scale is >0, >10, >30, >60, >100) +; 4 = Show damage as red asterisks ;------------------------------------------------------------------------------------------------------------------------------ ENEMY_HIT_COUNT = 0 +;------------------------------------------------------------------------------------------------------------------------------ +; Show additional suppression information above soldier: +; light gray counter - suppression points from attack (they are calculated and shown after attack) +; yellow - shock points from attack +; blue - AP lost from attack +; green - number of morale hit events from attack +; 0 = do not show +; 1 = show after damage counter +; 2 = show above soldier +; if SHOW_SUPPRESSION_COUNT_ALT = TRUE, current suppression points are shown above soldier (this works during attack) +; if SHOW_SUPPRESSION_USE_ASTERISK = TRUE, asterisks are used instead of numbers +; if SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE, only one asterisk will be displayed for each type of suppression effect +;------------------------------------------------------------------------------------------------------------------------------ + +SHOW_SUPPRESSION_COUNT = 0 +SHOW_SHOCK_COUNT = 0 +SHOW_AP_COUNT = 0 +SHOW_MORALE_COUNT = 0 +SHOW_SUPPRESSION_USE_ASTERISK = FALSE +SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE +SHOW_SUPPRESSION_COUNT_ALT = FALSE + ;------------------------------------------------------------------------------------------------------------------------------ ; Default: 10000 ; regulates the bullet hit impact to stamina. The lower is the value, the more stamina is taken out. With the value of 6900 it