From 327046925b4b33e0c6836be230652e846ad50e50 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Mon, 18 Nov 2024 23:20:42 +0200 Subject: [PATCH] Converto to SoldierID --- Tactical/TeamTurns.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/TeamTurns.cpp b/Tactical/TeamTurns.cpp index 975e4b19e..0b8c58e12 100644 --- a/Tactical/TeamTurns.cpp +++ b/Tactical/TeamTurns.cpp @@ -105,7 +105,7 @@ UINT16 gubOutOfTurnPersons = 0; SoldierID InterruptOnlyGuynum = NOBODY; BOOLEAN InterruptsAllowed = TRUE; BOOLEAN gfHiddenInterrupt = FALSE; -UINT8 gubLastInterruptedGuy = 0; +SoldierID gubLastInterruptedGuy = NOBODY; extern UINT16 gsWhoThrewRock; extern UINT8 gubSightFlags; @@ -118,7 +118,7 @@ typedef struct INT16 sWhoThrewRock; BOOLEAN InterruptsAllowed; BOOLEAN fHiddenInterrupt; - UINT8 ubLastInterruptedGuy; + SoldierID ubLastInterruptedGuy; UINT8 ubFiller[16]; } TEAM_TURN_SAVE_STRUCT;