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New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file - Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file - see #define DIFFICULTY_SETTING git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -24,6 +24,10 @@
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#include "Facilities.h"
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#endif
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#ifdef DIFFICULTY_SETTING
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#include "GameInitOptionsScreen.h"
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#endif
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#include "Strategic Mines LUA.h"
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#include <vector>
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@@ -194,7 +198,11 @@ void InitializeMines( void )
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ubMineProductionIncreases = 15;
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break;
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default:
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#ifdef DIFFICULTY_SETTING
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ubMineProductionIncreases = 25;
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#else
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Assert( 0 );
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#endif
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return;
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}
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