diff --git a/GameSettings.cpp b/GameSettings.cpp index 84ab6019..625c1776 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -3456,8 +3456,8 @@ void LoadHelicopterRepairRefuelSettings() gHelicopterSettings.usHelicopterSeriousRepairCostMax = iniReader.ReadInteger("Helicopter Repair Settings","HELICOPTER_SERIOUS_REPAIR_COST_MAX", 25000, 0, 100000); gHelicopterSettings.ubHelicopterDistanceWithoutRefuel = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_DISTANCE_WITHOUT_REFUEL", 25, 0, 255); - gHelicopterSettings.ubHelicopterHoverTimePerFuelUnit = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_DISTANCE_WITHOUT_REFUEL", 10, 0, 255); - gHelicopterSettings.ubHelicopterRefuelTime = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_DISTANCE_WITHOUT_REFUEL", 30, 0, 255); + gHelicopterSettings.ubHelicopterHoverTimePerFuelUnit = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_HOVER_TIME_PER_FUEL_UNIT", 10, 0, 255); + gHelicopterSettings.ubHelicopterRefuelTime = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_REFUEL_TIME", 30, 0, 255); gHelicopterSettings.ubHelicopterTimeDelayForHoverWait = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_TIME_DELAY_FOR_HOVER_WAIT", 10, 0, 255); gHelicopterSettings.ubHelicopterTimeDelayForHoverWaitTooLong = iniReader.ReadInteger("Helicopter Refuel Settings","HELICOPTER_TIME_DELAY_FOR_HOVER_WAIT_TOO_LONG", 20, 0, 255); diff --git a/Strategic/Map Screen Helicopter.cpp b/Strategic/Map Screen Helicopter.cpp index 2f34b566..a7b1ba28 100644 --- a/Strategic/Map Screen Helicopter.cpp +++ b/Strategic/Map Screen Helicopter.cpp @@ -937,6 +937,12 @@ void ReFuelHelicopter( void ) // reset hover time gubHelicopterHoverTime = 0; } + else + { + // refuel instantly + iTotalHeliDistanceSinceRefuel = 0; + AddStrategicEvent( EVENT_HELICOPTER_REFUEL_FOR_A_MINUTE, GetWorldTotalMin(), 0 ); + } return; }