diff --git a/gamedir/Data-1.13/TableData/Attachments.xml b/gamedir/Data-1.13/TableData/Attachments.xml index de3295cfd..de4d45ffa 100644 --- a/gamedir/Data-1.13/TableData/Attachments.xml +++ b/gamedir/Data-1.13/TableData/Attachments.xml @@ -1840,6 +1840,16 @@ 779 5 + + 209 + 781 + 5 + + + 209 + 782 + 5 + 211 176 @@ -3810,6 +3820,21 @@ 779 5 + + 241 + 780 + 5 + + + 241 + 781 + 5 + + + 241 + 782 + 5 + 242 856 @@ -5205,6 +5230,21 @@ 773 5 + + 307 + 780 + 5 + + + 307 + 781 + 5 + + + 307 + 782 + 5 + 309 308 @@ -5725,6 +5765,11 @@ 765 5 + + 310 + 780 + 5 + 316 264 @@ -7120,6 +7165,16 @@ 763 5 + + 902 + 781 + 5 + + + 902 + 782 + 5 + 904 25 @@ -8695,6 +8750,21 @@ 779 5 + + 1003 + 780 + 5 + + + 1003 + 781 + 5 + + + 1003 + 782 + 5 + 1004 12 @@ -9050,6 +9120,16 @@ 776 5 + + 1004 + 781 + 5 + + + 1004 + 782 + 5 + 1005 1 @@ -10285,6 +10365,21 @@ 779 5 + + 1005 + 780 + 5 + + + 1005 + 781 + 5 + + + 1005 + 782 + 5 + 1006 1 @@ -11185,6 +11280,21 @@ 775 5 + + 1006 + 780 + 5 + + + 1006 + 781 + 5 + + + 1006 + 782 + 5 + 1007 12 @@ -11695,6 +11805,16 @@ 779 5 + + 1007 + 781 + 5 + + + 1007 + 782 + 5 + 1008 17 @@ -11835,6 +11955,11 @@ 757 5 + + 1008 + 780 + 5 + 1009 28 @@ -12350,6 +12475,16 @@ 763 5 + + 1011 + 781 + 5 + + + 1011 + 782 + 5 + 1012 12 @@ -12640,6 +12775,16 @@ 763 5 + + 1012 + 781 + 5 + + + 1012 + 782 + 5 + 1024 176 @@ -13205,6 +13350,16 @@ 763 5 + + 1026 + 781 + 5 + + + 1026 + 782 + 5 + 1027 282 @@ -14075,6 +14230,16 @@ 776 5 + + 1029 + 781 + 5 + + + 1029 + 782 + 5 + 1030 12 @@ -14430,4 +14595,14 @@ 776 5 + + 1030 + 781 + 5 + + + 1030 + 782 + 5 + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml index d2643c3a3..b28c928a6 100644 --- a/gamedir/Data-1.13/TableData/Items.xml +++ b/gamedir/Data-1.13/TableData/Items.xml @@ -52465,7 +52465,7 @@ 430 5.56mm Mag 30 T 5.56x45mm Mag, 30 Tracer - Burst fire dosen't have to be a guessing game anymore with 30 rounds of tracer ammo. + Burst fire doesn't have to be a guessing game anymore with 30 rounds of tracer ammo. 5.56x45mm Mag 30 Tracer Tracer ammo ensures putting those shots on target when it counts. 1024 @@ -65155,7 +65155,7 @@ 10mm Magazine, AET The pinnacle of terminal ballistics combines armor defeating capability with the punch of a hollow point bullet in one small deadly package. 10mm Mag AET - 10mm AET dosen't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor. + 10mm AET doesn't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor. 1024 380 0 @@ -65521,7 +65521,7 @@ 10mm Magazine, Depleted Uranium ade from depleted radioactive matter, these bullets will blast through armor with resultant fallout damage. 10mm Mag D-U - If a bad case of lead poisoning dosen't slow the target down, radiation poisoning surely will. + If a bad case of lead poisoning doesn't slow the target down, radiation poisoning surely will. 1024 383 0 @@ -71007,42 +71007,42 @@ 582 - Nada - Nothing - Index 582 - Nothing - Nothing - 1 - 0 + .50 AE Mag HP + .50 Action Express Mag HP + The already strong .50 AE is even more effective against unarmored targets with these hollowpoint bullets. + .50 Action Express Mag HP + Hollowpoint bullets for your .50 AE handcannon. Probably better used for target-practice, if you shoot anything living with these, there will not be much left of it. + 1024 + 423 0 0 - 0 - 0 - 0 - 0 - 0 + 1 + 557 + 2 + 8 + 36 0 0 0 0 0 0 - 0 - 0 + 1 + 1 0 0 0 - 1 + 0 0 0 - 0 + 1 0 0 0 0 0 0 - 0 + 7 0 0 0 @@ -84309,7 +84309,7 @@ Micro Galil Known throughout the middle east as the MAR Tactical, the Micro Galil is IMI's latest and most compact entry in the Galil family of assault weapons. Micro Galil - A redesigned version of Galil MAR, with a completely new, thicker and much better protecting hand guard, a coal-fibre folding stock instead of a steel one, and an extra standard rail. + A redesigned version of Galil MAR, with a completely new, thicker and much better protecting hand guard, a carbon-fibre folding stock instead of a steel one, and an extra standard rail. 2 691 3 @@ -95163,44 +95163,44 @@ 780 - Nada - Nothing - Index 780 - Nothing - Nothing - 1 - 0 - 0 + SA-24 + SA-24 + In production from 1949-1968, this Czech SMG has been liberally supplied to revolutionaries all over the world. + SA-24 + An older Czech SMG that fires the Russian 7.62x25mm cartridge. It is claimed that it will also fire the 7.63 Mauser pistol cartridge. + 2 + 780 + 3 0 0 - 0 - 0 + 293 + 35 0 - 0 - 0 + 940 + 3 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 0 - 0 - 1 + 1 + 0 0 0 - 0 + 1 0 0 0 0 0 0 - 0 - 0 - 0 + 4 + 2 + 650 0 0 0 @@ -95285,44 +95285,44 @@ 781 - Nada - Nothing - Index 781 - Nothing - Nothing - 1 - 0 - 0 + SAR 21 + SAR 21 + This version of the SAR 21 has Picatinny rails instead of a fixed optical sight and built-in laser aiming device, so you can choose how to equip it. + SAR 21 + This version of the SAR 21 bullpup assault rifle has several attachment points and is considered more versatile compared to the standard model. + 2 + 781 + 3 0 0 - 0 - 0 + 294 + 39 0 - 0 - 0 + 1680 + 5 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 + -1 + 1 + 1 + 1 + 1 + 1 + 1 0 - 0 - 1 + 1 + 0 0 0 - 0 + 1 0 0 0 0 0 0 - 0 - 0 - 0 + 2 + 1 + 550 0 0 0 @@ -95407,49 +95407,49 @@ 782 - Nada - Nothing - Index 782 - Nothing - Nothing - 1 - 0 - 0 + SR-47 + KAC SR-47 + Developed for Special Forces to enable using battlefield pick-up magazines, this gun is essentially a M4 chambered for 7.62x39mm. + KAC SR-47 + If the Russians make some of their guns in NATO calibers, we can do it the other way around. Developed for tunnel-fighting and using AK-47 magazines, this 7.62x39mm M4-variant comes with a sound suppressor. Only very few available.. + 2 + 782 + 3 0 0 - 0 - 0 + 291 + 35 0 - 0 - 0 - 0 + 1640 + 5 + -1 0 - 0 - 0 - 0 - 0 - 0 - 0 + 1 + 1 + 1 + 1 + 1 + 1 0 - 0 - 1 + 1 + 0 0 0 - 0 + 1 0 0 0 0 0 0 - 0 + 1 0 - 0 + 650 0 0 0 0 - 0 + -1 0 0 0 @@ -95462,7 +95462,7 @@ 0 0 0 - 0 + 30 0 0 0 @@ -95478,7 +95478,7 @@ 0 0 0 - 0 + 1012 0 0 0 diff --git a/gamedir/Data-1.13/TableData/Magazines.xml b/gamedir/Data-1.13/TableData/Magazines.xml index 9db861830..1a7532e3f 100644 --- a/gamedir/Data-1.13/TableData/Magazines.xml +++ b/gamedir/Data-1.13/TableData/Magazines.xml @@ -1053,14 +1053,14 @@ 175 7 - 0 - 0 + 30 + 18 176 7 - 0 - 0 + 45 + 18 177 @@ -1593,20 +1593,20 @@ 265 10 - 0 - 0 + 10 + 18 266 10 - 0 - 0 + 30 + 18 267 10 - 0 - 0 + 100 + 18 268 @@ -2541,8 +2541,8 @@ 423 35 - 0 - 0 + 7 + 1 424 diff --git a/gamedir/Data-1.13/TableData/Weapons.xml b/gamedir/Data-1.13/TableData/Weapons.xml index d949891ee..345cff03e 100644 --- a/gamedir/Data-1.13/TableData/Weapons.xml +++ b/gamedir/Data-1.13/TableData/Weapons.xml @@ -10180,6 +10180,114 @@ 5 476 + + 780 + SA-24 + 2 + 3 + 20 + 3 + 15 + 0 + 8 + 22 + 25 + 18 + 4 + 30 + 200 + 200 + 40 + 60 + 3 + 362 + 51 + 111 + 101 + 107 + 157 + 3 + 3 + 4 + 1 + 7 + 8 + 0 + 0 + 476 + + + 781 + SAR 21 + 3 + 6 + 8 + 3 + 15 + 0 + 8 + 22 + 30 + 31 + 5 + 30 + 370 + 200 + 40 + 77 + 7 + 439 + 82 + 111 + 102 + 108 + 157 + 3 + 3 + 6 + 1 + 7 + 8 + 0 + 0 + 476 + + + 782 + KAC SR-47 + 3 + 6 + 10 + 3 + 13 + 0 + 8 + 22 + 31 + 30 + 6 + 30 + 310 + 200 + 32 + 80 + 7 + 358 + 45 + 111 + 102 + 108 + 156 + 3 + 3 + 4 + 1 + 7 + 8 + 0 + 0 + 476 + 901 Commando Mortar @@ -10864,4 +10972,40 @@ 0 476 + + 921 + FN SCAR GL + 3 + 0 + 0 + 4 + 6 + 0 + 0 + 30 + 0 + 60 + 0 + 1 + 300 + 200 + 100 + 20 + 10 + 403 + 0 + 111 + 0 + 0 + 157 + 0 + 0 + 8 + 1 + 7 + 0 + 0 + 0 + 476 + \ No newline at end of file