diff --git a/gamedir/Data-1.13/TableData/Attachments.xml b/gamedir/Data-1.13/TableData/Attachments.xml
index de3295cfd..de4d45ffa 100644
--- a/gamedir/Data-1.13/TableData/Attachments.xml
+++ b/gamedir/Data-1.13/TableData/Attachments.xml
@@ -1840,6 +1840,16 @@
779
5
+
+ 209
+ 781
+ 5
+
+
+ 209
+ 782
+ 5
+
211
176
@@ -3810,6 +3820,21 @@
779
5
+
+ 241
+ 780
+ 5
+
+
+ 241
+ 781
+ 5
+
+
+ 241
+ 782
+ 5
+
242
856
@@ -5205,6 +5230,21 @@
773
5
+
+ 307
+ 780
+ 5
+
+
+ 307
+ 781
+ 5
+
+
+ 307
+ 782
+ 5
+
309
308
@@ -5725,6 +5765,11 @@
765
5
+
+ 310
+ 780
+ 5
+
316
264
@@ -7120,6 +7165,16 @@
763
5
+
+ 902
+ 781
+ 5
+
+
+ 902
+ 782
+ 5
+
904
25
@@ -8695,6 +8750,21 @@
779
5
+
+ 1003
+ 780
+ 5
+
+
+ 1003
+ 781
+ 5
+
+
+ 1003
+ 782
+ 5
+
1004
12
@@ -9050,6 +9120,16 @@
776
5
+
+ 1004
+ 781
+ 5
+
+
+ 1004
+ 782
+ 5
+
1005
1
@@ -10285,6 +10365,21 @@
779
5
+
+ 1005
+ 780
+ 5
+
+
+ 1005
+ 781
+ 5
+
+
+ 1005
+ 782
+ 5
+
1006
1
@@ -11185,6 +11280,21 @@
775
5
+
+ 1006
+ 780
+ 5
+
+
+ 1006
+ 781
+ 5
+
+
+ 1006
+ 782
+ 5
+
1007
12
@@ -11695,6 +11805,16 @@
779
5
+
+ 1007
+ 781
+ 5
+
+
+ 1007
+ 782
+ 5
+
1008
17
@@ -11835,6 +11955,11 @@
757
5
+
+ 1008
+ 780
+ 5
+
1009
28
@@ -12350,6 +12475,16 @@
763
5
+
+ 1011
+ 781
+ 5
+
+
+ 1011
+ 782
+ 5
+
1012
12
@@ -12640,6 +12775,16 @@
763
5
+
+ 1012
+ 781
+ 5
+
+
+ 1012
+ 782
+ 5
+
1024
176
@@ -13205,6 +13350,16 @@
763
5
+
+ 1026
+ 781
+ 5
+
+
+ 1026
+ 782
+ 5
+
1027
282
@@ -14075,6 +14230,16 @@
776
5
+
+ 1029
+ 781
+ 5
+
+
+ 1029
+ 782
+ 5
+
1030
12
@@ -14430,4 +14595,14 @@
776
5
+
+ 1030
+ 781
+ 5
+
+
+ 1030
+ 782
+ 5
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml
index d2643c3a3..b28c928a6 100644
--- a/gamedir/Data-1.13/TableData/Items.xml
+++ b/gamedir/Data-1.13/TableData/Items.xml
@@ -52465,7 +52465,7 @@
430
5.56mm Mag 30 T
5.56x45mm Mag, 30 Tracer
- Burst fire dosen't have to be a guessing game anymore with 30 rounds of tracer ammo.
+ Burst fire doesn't have to be a guessing game anymore with 30 rounds of tracer ammo.
5.56x45mm Mag 30 Tracer
Tracer ammo ensures putting those shots on target when it counts.
1024
@@ -65155,7 +65155,7 @@
10mm Magazine, AET
The pinnacle of terminal ballistics combines armor defeating capability with the punch of a hollow point bullet in one small deadly package.
10mm Mag AET
- 10mm AET dosen't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor.
+ 10mm AET doesn't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor.
1024
380
0
@@ -65521,7 +65521,7 @@
10mm Magazine, Depleted Uranium
ade from depleted radioactive matter, these bullets will blast through armor with resultant fallout damage.
10mm Mag D-U
- If a bad case of lead poisoning dosen't slow the target down, radiation poisoning surely will.
+ If a bad case of lead poisoning doesn't slow the target down, radiation poisoning surely will.
1024
383
0
@@ -71007,42 +71007,42 @@
-
582
- Nada
- Nothing
- Index 582
- Nothing
- Nothing
- 1
- 0
+ .50 AE Mag HP
+ .50 Action Express Mag HP
+ The already strong .50 AE is even more effective against unarmored targets with these hollowpoint bullets.
+ .50 Action Express Mag HP
+ Hollowpoint bullets for your .50 AE handcannon. Probably better used for target-practice, if you shoot anything living with these, there will not be much left of it.
+ 1024
+ 423
0
0
- 0
- 0
- 0
- 0
- 0
+ 1
+ 557
+ 2
+ 8
+ 36
0
0
0
0
0
0
- 0
- 0
+ 1
+ 1
0
0
0
- 1
+ 0
0
0
- 0
+ 1
0
0
0
0
0
0
- 0
+ 7
0
0
0
@@ -84309,7 +84309,7 @@
Micro Galil
Known throughout the middle east as the MAR Tactical, the Micro Galil is IMI's latest and most compact entry in the Galil family of assault weapons.
Micro Galil
- A redesigned version of Galil MAR, with a completely new, thicker and much better protecting hand guard, a coal-fibre folding stock instead of a steel one, and an extra standard rail.
+ A redesigned version of Galil MAR, with a completely new, thicker and much better protecting hand guard, a carbon-fibre folding stock instead of a steel one, and an extra standard rail.
2
691
3
@@ -95163,44 +95163,44 @@
-
780
- Nada
- Nothing
- Index 780
- Nothing
- Nothing
- 1
- 0
- 0
+ SA-24
+ SA-24
+ In production from 1949-1968, this Czech SMG has been liberally supplied to revolutionaries all over the world.
+ SA-24
+ An older Czech SMG that fires the Russian 7.62x25mm cartridge. It is claimed that it will also fire the 7.63 Mauser pistol cartridge.
+ 2
+ 780
+ 3
0
0
- 0
- 0
+ 293
+ 35
0
- 0
- 0
+ 940
+ 3
0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
0
- 0
- 1
+ 1
+ 0
0
0
- 0
+ 1
0
0
0
0
0
0
- 0
- 0
- 0
+ 4
+ 2
+ 650
0
0
0
@@ -95285,44 +95285,44 @@
-
781
- Nada
- Nothing
- Index 781
- Nothing
- Nothing
- 1
- 0
- 0
+ SAR 21
+ SAR 21
+ This version of the SAR 21 has Picatinny rails instead of a fixed optical sight and built-in laser aiming device, so you can choose how to equip it.
+ SAR 21
+ This version of the SAR 21 bullpup assault rifle has several attachment points and is considered more versatile compared to the standard model.
+ 2
+ 781
+ 3
0
0
- 0
- 0
+ 294
+ 39
0
- 0
- 0
+ 1680
+ 5
0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
+ -1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
0
- 0
- 1
+ 1
+ 0
0
0
- 0
+ 1
0
0
0
0
0
0
- 0
- 0
- 0
+ 2
+ 1
+ 550
0
0
0
@@ -95407,49 +95407,49 @@
-
782
- Nada
- Nothing
- Index 782
- Nothing
- Nothing
- 1
- 0
- 0
+ SR-47
+ KAC SR-47
+ Developed for Special Forces to enable using battlefield pick-up magazines, this gun is essentially a M4 chambered for 7.62x39mm.
+ KAC SR-47
+ If the Russians make some of their guns in NATO calibers, we can do it the other way around. Developed for tunnel-fighting and using AK-47 magazines, this 7.62x39mm M4-variant comes with a sound suppressor. Only very few available..
+ 2
+ 782
+ 3
0
0
- 0
- 0
+ 291
+ 35
0
- 0
- 0
- 0
+ 1640
+ 5
+ -1
0
- 0
- 0
- 0
- 0
- 0
- 0
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
0
- 0
- 1
+ 1
+ 0
0
0
- 0
+ 1
0
0
0
0
0
0
- 0
+ 1
0
- 0
+ 650
0
0
0
0
- 0
+ -1
0
0
0
@@ -95462,7 +95462,7 @@
0
0
0
- 0
+ 30
0
0
0
@@ -95478,7 +95478,7 @@
0
0
0
- 0
+ 1012
0
0
0
diff --git a/gamedir/Data-1.13/TableData/Magazines.xml b/gamedir/Data-1.13/TableData/Magazines.xml
index 9db861830..1a7532e3f 100644
--- a/gamedir/Data-1.13/TableData/Magazines.xml
+++ b/gamedir/Data-1.13/TableData/Magazines.xml
@@ -1053,14 +1053,14 @@
175
7
- 0
- 0
+ 30
+ 18
176
7
- 0
- 0
+ 45
+ 18
177
@@ -1593,20 +1593,20 @@
265
10
- 0
- 0
+ 10
+ 18
266
10
- 0
- 0
+ 30
+ 18
267
10
- 0
- 0
+ 100
+ 18
268
@@ -2541,8 +2541,8 @@
423
35
- 0
- 0
+ 7
+ 1
424
diff --git a/gamedir/Data-1.13/TableData/Weapons.xml b/gamedir/Data-1.13/TableData/Weapons.xml
index d949891ee..345cff03e 100644
--- a/gamedir/Data-1.13/TableData/Weapons.xml
+++ b/gamedir/Data-1.13/TableData/Weapons.xml
@@ -10180,6 +10180,114 @@
5
476
+
+ 780
+ SA-24
+ 2
+ 3
+ 20
+ 3
+ 15
+ 0
+ 8
+ 22
+ 25
+ 18
+ 4
+ 30
+ 200
+ 200
+ 40
+ 60
+ 3
+ 362
+ 51
+ 111
+ 101
+ 107
+ 157
+ 3
+ 3
+ 4
+ 1
+ 7
+ 8
+ 0
+ 0
+ 476
+
+
+ 781
+ SAR 21
+ 3
+ 6
+ 8
+ 3
+ 15
+ 0
+ 8
+ 22
+ 30
+ 31
+ 5
+ 30
+ 370
+ 200
+ 40
+ 77
+ 7
+ 439
+ 82
+ 111
+ 102
+ 108
+ 157
+ 3
+ 3
+ 6
+ 1
+ 7
+ 8
+ 0
+ 0
+ 476
+
+
+ 782
+ KAC SR-47
+ 3
+ 6
+ 10
+ 3
+ 13
+ 0
+ 8
+ 22
+ 31
+ 30
+ 6
+ 30
+ 310
+ 200
+ 32
+ 80
+ 7
+ 358
+ 45
+ 111
+ 102
+ 108
+ 156
+ 3
+ 3
+ 4
+ 1
+ 7
+ 8
+ 0
+ 0
+ 476
+
901
Commando Mortar
@@ -10864,4 +10972,40 @@
0
476
+
+ 921
+ FN SCAR GL
+ 3
+ 0
+ 0
+ 4
+ 6
+ 0
+ 0
+ 30
+ 0
+ 60
+ 0
+ 1
+ 300
+ 200
+ 100
+ 20
+ 10
+ 403
+ 0
+ 111
+ 0
+ 0
+ 157
+ 0
+ 0
+ 8
+ 1
+ 7
+ 0
+ 0
+ 0
+ 476
+
\ No newline at end of file